David Stark - Zarkonnen
@zarkonnen
I make games about bad things happening to tiny simulated people and help run the Zurich gamedev community. He/him. Website: Games: Game Hub:
I made orange cake from leftover oranges, and it turned out really tasty!
Debug view of where the new water landscapes will get spawned in Airships: Conquer the Skies. Blue: ocean. Teal: ocean with land visible in the background. Yellow: beach, so the leftmost side of the combat map is water. #gamedev
"It's easy to forget that the average person probably only knows about Peter Thiel and one or two other far-right oligarchs striving to destroy democracy." "And Elon Musk, of course." "Of course."
Dinner! Including veggie sausages and home-made baba ganoush.
Realised that apart from individual parts moving, biomechanoids will also benefit visually from breathing/pulsating as a whole. Quick study of what that could look like. #gamedev
WIP individual parts animations for Biomechanoid Repair Shop. #pixelart
The Airships: Conquer the Skies discord server keeps getting bothered by scam bots, so member of the community Edgar made this excellent fan art translating the scam into the game's universe.
Sketching out various shapes biomechanoids could have in Biomechanoid Repair Shop, inspired by organic shapes like skulls, sea creatures, and more. #gamedev
Someone who's actually competent at audio mixing should make a mashup of Crying at the Discotheque and Discotheque Necronomicon.
Doing some more T-shirt linoprints, experimenting with how to get the best adhesion.
More sunday #gamedev. Yes, I have no work/life balance, but work can be pleasant and leisurely, too.
@hthrflwrs.bsky.social @hthrflwrs.bsky.social Have you seen this amazing fan-made physical version of your work? www.reddit.com/r/fallenlond...
More #gamedev work on procedurally animated slime for Biomechanoid Repair Shop - zarkonnen.com/biomech
New heights in not taking women's health seriously have just been achieved.
My #Gamedev Adventures in Slime, or: How I turned a #pixelart animation into a procedural one. Thanks to @alanzucconi.com for his post on catenaries! 💦 zarkonnen.com/biomech/slime
Horrible #pixelart slime study for Biomechanoid Repair Shop zarkonnen.com/biomech
Horrible #pixelart peristalsis study for zarkonnen.com/biomech
Ah, this is the #gamedev lifestyle. It's totally always like this!
Working on the narrative prototype for Biomechanoid Repair Shop, increasingly hacking random extra features into Ink by @inkle.co :D
Unsolicited advice: soak sliced halloumi in hot water for 10 minutes before frying to give it a nicer texture. Pet pic below.