Zephyra
@zephyr
Zephyr's journey of segmentation faults | Code dumps and rants, go here for art acc: @kampidh.com | Mostly works with C++ and webdev stuffs
"I wonder how much dem racks gobble up RAM to cause global shortage--" "...damn" Ref: www.wheresyoured.at/premium-the-...
LRT: for limited palette, of course GIF still mostly wins, but for resampled image like I posted before, JXL wins by quite a margin. E7 btw, not much difference with E10 for JXL
one of my favorite palette is Game Boy~ very interesting how it can give such a rich appearance only form 4 colors though this one is kinda an edge case, since most of the mapped input colors are falling outside the target palette gamut / hull and I had to clamp / project it back
and while I'm already have CGAL installed, I sure gotta try another method~ though, natural neighbor interpolation only looks slightly better on few specific palettes like this one. most of the time it introduces too much noise instead
so continuing that dither project, I want to make ordered dither also work on arbitrary color palettes. and boy that was quite a ride.. while the bit-reduction dither was as simple as linear interpolation between individual channels, arbitrary palette needs more elaborate method.
*checks the last time I calibrated this display* December 2023 ...either my colorimeter drift together with my monitor (which is absolutely unlikely) or the monitor is just that stable. Note that this is my daily screen and almost never got turned off.
CW: mild hardware gore lmao Blown zener and tiny bypass cap... Now fixing it up. Ugh I should've be more careful when extracting those parts as I ripped the tracks as well
I keep forgetting how powerful Krita's "Lambert Lighting" blend mode is.. perfect mode whenever I'm going "lazy" with shading and want a single layer (or group) for both shade and lighting w/o resorting to gradient map. I like how it properly darken the opposing color when using colored lights~
Updated CDN comparison on dark tones, boosted brightness from the original image and upscaled for clearer differences. OG is uploaded directly through API to my PDS, 16bpc lossy. The dithering pattern is coming from 16 to 8 bit conversion for display. Though, the default is still served as webp :p
⚠ FLASHING LIGHTS ⚠ Had a bad thunderstorm yesterday and pretty long power outage so I got bored with camera. And boy oh boy that was the longest stroke duration that I've ever captured
"oh no, I have clogs and inefficiencies on my factory" meanwhile me: "oooh blinky lights" *stares for hours
These was held on 6/21 last year (and yes, I was the one who cosplayed as esix xD)
LRT: it was another direct upload to PDS to check which metadata got stripped by the CDN. Turns out the EXIF is intact, but sadly color profile got stripped (it was saved in R.2020 profile), well at least it got correctly converted to sRGB~