ABC3Dz
@abc3dz
Solo GameDev, constantly learning & building games in my free time || 罗从志 🇹🇭 || Linktr3D: Steam:
WIP: Tekkk Game The Desert level is coming together. Minion enemies are easy to defeat, while the Desert boss is intentionally much more challenging. Enemy AI is still a work in progress. 😅 #Bevy #Rust #IndieGame
I've made a simple game that only takes a few minutes to play. It may still have a few bugs. 😄 Play Bat Flight: abc3dz.itch.io/bat-flight I'm challenging myself to build games entirely in code with #Bevy Engine, while learning #Rust and ECS. #indiegame #gamedev
Small progress update on my Bat Flight project. This week I worked on: • Level progression • Coin collection • Heart system • Rotating gear obstacles • UI improvements I'm still new to Bevy and Rust, but building this project has been a great way to learn ECS in practice. Back to coding. 😊
Although I'm interested in Rust, modular programming, and ECS, I'd rather keep learning by building games with my own art style and original assets. Checking out my repo: github.com/abc3dz/Bat_F... #bevy #gamedev #indiegame
I've added several more things, the most noticeable one being the toon shader. I think I'll make a devlog first.
I found another solution. If you don’t want to create a new inherited scene, you can convert the Standard Material to a GDShader and edit the values directly in the shader code instead.
This time, I added a maze level where the player has to find only 3 items, with some obstacles in between. Next time, I’ll add BGM and SFX, then release it on itch_io.
I’ve created a beginner-friendly video on getting started with Godot-Rust. #Godot #Rust #beginners
The testing doesn't stop here with Godot-Rust, it’s just the beginning of suffering. 😅
Godot Rust can get pretty complicated from my experience. I’ve tried Godot C# too, and it’s just as tricky. GDScript is definitely the easiest, but I like experimenting. Right now I’m making a small game before moving my current project from C# to Rust.
ผมเพิ่งนึกออก ตอนแรกผมก็ใช้ Linux mint แต่ Steam official เค้า support Ubuntu ผมจะเขียนเกมไไว้ที่นั่น เลยตามน้ำครับ
After entering recovery mode via GRUB, I resolved the issue by downgrading the NVIDIA driver to version 535, too.
Spent hours debugging on Ubuntu 24.04. Turns out a broken NVIDIA driver was breaking everything (audio, Wi-Fi, Bluetooth). Fixed. Moving on. Continuing development on a crazy cool game 🚀
The game used to be all about crazy combo attacks, so I added stats and an elemental system to make it more engaging and keep players from getting bored.
Most developers playtest their games for a short time. I playtest mine for a long time. 😅 #indiegame #solodev #godot
Fixed the unwanted ground outline by setting render_mode to depth_draw_never in the gdshader.
Open-world development feels like imagining the world before the game can even run. #indiegame #godot
Writing my own shaders in Godot feels more fitting than using downloaded textures.
Not chasing realism. Just trying to build a clean, minimalist style that serves the game.