Akari Enderwolf
@akarienderwolf
Trans Fem/Femby Genderfluid Eldritch Princess(She/They)|Little Headmate: Gato(She/Her) 18+ minors dni Dev of #XenithAwakening I post weekly updates on the game dev progress of Xenith Awakening, or other 3d art projects I'm working on. #NoAI
This week for #XenithAwakening I worked out a very rough layout for a world map to display on the stage select screen of the game. #indiedev #solodev #gamedev #indiegame #screenshotsaturday
I finished adding the 4 witch hat variants to Paralives with my mod! It's called Akari's Witchy Wares. I hope people like it ^.^ steamcommunity.com/sharedfiles/...
With Paralives coming out soon, and having built in modding tools, I decided to make my own contribution to the modding scene with a mod to add 4 variants of Witchy Hat. Goggles, Ribbon, Flowers, and Classic. The goggles one of course based on @b0tster.yeag.gay while the Ribbon one is based on mine.
I honestly haven't progressed a colony this much before. I've also never made a colony while having adhd meds before. It's getting really close to being crafting self sufficient, but I'll still need to import some resources, that'll be easier once i get the warehouse district set up.
Unironically, Megaman Legends 2 looks better than a lot of Hyper-realistic graphics games to me. This game was a adventure, and there was just enough detail that my imagination could see things working together so well.
This week for #XenithAwakening I drew up some sketches for some level elements for the frozen tundra/arctic labs level of the game, some of these will be background objects, others will be part of the level. #solodev #indiedev #gamedev #indiegame #screenshotsaturday
I've been expanding the train lines around the city of Lunastraya, to the left we have the warehouse district where my central storage will be, the right area is the industrial district/railyard, where trains and tracks are produced, and the middle houses a passenger station and the colony.
been playing on a new minecraft world in a custom modpack I put together myself since I got started on my adhd meds. This is my rail tunnel bore, you can see my 2-6-4 Locomotive in the back of the second picture. Sadly replay mod isn't working properly, so no timelapse of building it.
This week for #XenithAwakening I did some work on a couple bosses, including getting some legs set up. #indiedev #solodev #gamedev #indiegame #screenshotsaturday
This week for #XenithAwakening I went back to my rough sketch of my Lightning element boss, and fleshed out his concept a bit. Drawing out the tesla coil design of his horns and figuring out his feet. #gamedev #solodev #indiedev #indiegame #screenshotsaturday
This week for #XenithAwakening I worked out another concept for the armor upgrade stations, and worked some more on something for a cosplay I want to make. #indiedev #solodev #indiegame #gamedev #screenshotsaturday
this week for #XenithAwakening I got down a sketch concept for the current idea I have for the armor upgrade spot, as well as worked a bit more on a boss concept. #indiedev #solodev #gamedev #indiegame #screenshotsaturday
Did the thing I saw going around recently. Second Life is literally the reason I figured out I'm trans, can't get much bigger of a personal impact than that. Nuts and Bolts is a bad Banjo-Kazooie game, but a good "custom crazy vehicles" game. grids.fun/t/about-me-v...
this week for #XenithAwakening I got a concept for the Train Locomotives done, a concept for a logo for one of the fake companies in the game world, another shoulder armor, and the start of a boss concept. #indiedev #indiegame #solodev #screenshotsaturday
This week for #XenithAwakening I started to work out some concepts for Sparrow's shoulder armor, currently only have one idea for it, however I've made notation so I can maybe add other ideas. #indiedev #solodev #indiegame #screenshotsaturday
This Week for #XenithAwakening I set up some weights and an armature for the Mekollect, ensuring the parts bend in ways to minimize gaps. #indiedev #solodev #gamedev #indiegame #screenshotsaturday
This week for #XenithAwakening I worked on the alternate textures for Sparrow's work uniform for each of the weapons. There will also be a corresponding icon for each weapon on the hud. #Indiedev #solodev #gamedev #indiegame #screenshotsaturday
This week for #XenithAwakening I worked out some concept ideas for the Jet Blazer battles within the game. The idea would give the illusion of moving really fast, while also ensuring the player has time to fight. #indiedev #solodev #indiegame #screenshotsaturday
This week for #XenithAwakening I started modeling and working out the scale for the Wolfen Mek enemy #indiegame #indiedev #solodev #gamedev #screenshotsaturday
Quote with a game you like but everyone else hates. Good game, bad Banjo Kazooie game.
This week for #XenithAwakening I fleshed out some more of the texture concepts for the Mekollect #screenshotsaturday #indiedev #solodev #indiegame
my rough sketches are kinda just mingled with my regular concept sketches. I don't really have full scale concept art since I'm solo and just going off my sketches. The wing and torso parts on these 2 pages came later.
This week for #XenithAwakening I worked on getting the Mekollect's limb textures from concept into the roughed out phase, and adjusting the UV Maps. I also worked some more on concepts for other parts of the texture. #screenshotsaturday #indiedev #solodev #gamedev #indiegame
This week for #XenithAwakening I got a bit more concept work done on something, and started working out the final texture ideas for the Mekollect, starting with a nice panel and a light on the legs. #indiedev #solodev #gamedev #screenshotsaturday
so, I'm playing my most restrictive playthrough of Stardew Valley, using a Tileman mod, and got the Tea Set in the first Winter. I also got an Iridium Band in my first fishing treasure. #StardewValley
This week for #XenithAwakening I finished roughing out the meshes for the tree branch tiles. Given the way I made these, I can rotate them around or flip them for more variety and they will still connect. I also did a bit of concept work. #indiegame #indiedev #solodev #screenshotsaturday #gamedev
This week for #XenithAwakening I iterated a bit more on the Hud for the game. I think this time I've come to a design I really like, the added spots to the right are to show how full the player's "Reserve Tanks" are since there is a quick-use button. #indiedev #solodev #gamedev #screenshotsaturday