ANWN M.
@anwnm
Designer of UTTER INVERSE. Studio: @inidyll.com
don't really get in MARATHON's setting why in-world logos and guns and equipment don't have any kind of differentiation across timescale. ignoring guns for now. but the logos, weird to me that ex. NuCal logos on TCIV from centuries past and contemporary logos are idential. splatoon gets it: anyway
I think Grinding Gear likes beating the shit out of their competitors with pure skill. I don't know for sure, but it feels like The Crustacean's Call was meant to wipe the floor with this extremely lame and tasteless ring from Last Epoch. It's like when Netero came down from the mountains.
it was some kind of stupid cold bow attacks chronomancer with a bunch of ward and armour plus amanamu's sacrifice of flesh for recoup, and i used vruun's aftermath with arctic howl to blow up ice crystals made with the new eventide petals amulet. i made it up from scratch
Today we stomped a little, and I feel like I'm getting better at it. I can't remember much because the adrenaline makes memories a blur. We did lose a liquid burger... A lot of kills this time, though. Bang bang.
more MARATHON. it's so, so tense, constantly tense. we were pinged by an enemy radar through a wall and heard footsteps, then silence. we waited for them in a closed room, breathing heavy... nothing. escaped through vents somehow already broken open. there, in the rain, their dead bodies ... ... ...
I haven't played MARATHON in over 24 hours already (Really...?), but I have been thinking about it a lot (Because I wanna play). I think... here is my feedback right away (Only stuff I want to see changed).
Can someone help me find what game this is? The resolution is too low for me to read...
Please put a horizontal scroll bar here instead of these two arrows, please. Please seriously hurry up and just do it, please.
i admire disgaea menus for their simultaneous easy-to-read but overwhelming feel. i thought i wanted something similar, but i have to tone it down a little
Happy birthday, @yamazukimari.bsky.social ! A while after Ms. Yamazuki illustrated May and her love interest for UTTER INVERSE's concept demo, I went to visit her at her booth at Comiket. 山月まりさん、お誕生日おめでとうございます! UTTER INVERSEのコンセプトデモで山月さんがMayとMayの恋愛対象を描いてくださってからしばらく経った後、コミケの山月さんのブースにお邪魔しました。
I enjoyed Godhusk. It felt a little too derivative, but I did like it. These are my two favorite images. I'm interested in reading Vermis I and II, now. I think if the fictional game Godhusk were real I'd enjoy reading about it much more than playing, so it's perfect that it's just a book.
I got a birthday cake for the first time in a long time. Um. I’m eating his butt.