Aran | PROXIMITY ALERT!💥
@arananderson
VFX/Tech Artist (15+ yrs): Subnautica 2, Star Citizen, LEGO Star Wars & more... Solo Dev: PROXIMITY ALERT! Co-op survival space horror job sim. 💥🪐 proximityalert.space #gamedev
For example... guess it also helps I named things correctly in my level over my development in UE otherwise it would be more of a headache.
Godot transition update: I'm about 90% there visually to get it looking the same as it did in Unreal Engine... after recreating my shaders, some lighting tweaks and re-exporting normal maps. Now to wrap my head around the particle system and UI setup!
Love the script editor for making quick editor tools from batch renaming, and converting all the empty nodes named decal... It's saved me several hours!😍
I might be crazy doing this soo late in development... but I finally made that switch to Godot! @godotengine.org Findings so far? Surprisingly quick to export all my assets from UE5, kept all transforms, textures, and lights. Just a bit of cleanup to rename things and convert BP Actors to Scenes.
Just got my Steam Deck delivered today! Booted up a super old build of my project to test... Surprisingly it works fine! Still need to setup some controller support for menus but everything else seems fine and works. Magic! 😅
The love and excitement from the fans around @subnautica.bsky.social 2 Early Access launch has been insane! Thank you all, from all of us! ❤️ We can't wait to show you more.
Forgot to post the answer to how many bubbles there were here... 5098! The winning guess was 5067... ofcourse it was "6-7". 😅
IGN - "7/10 too much water". Game Dev career complete. Framing this! #subnautica
Hi Subnauts! 🫧 It's release day for Subnautica 2 Early Access ( 1 hour left )! How many bubbles are there? Closest number will WIN a Steam key for Subnautica 2! Form: docs.google.com/forms/d/e/1F...
Hi Subnauts! 🫧 It's release day for Subnautica 2 Early Access ( 3 hours left )! How many bubbles are there? Closest number will WIN a Steam key for Subnautica 2! Form: docs.google.com/forms/d/e/1F...
Rescue operation will be dispatched to your location in 9...9... hours. Until SN2 EA1!
Crazy how much difference a little bit of dither and pixel depth offset can do to help blend meshes into an environment! #UnrealEngine #indiedev
Latest update to PROXIMITY ALERT! my online co-op survival space horror job simulator. - Modelled and textured various new props for the spaceport's shops including lots of new signage branding. - Dressing moon caves with rocks and stalactites. #UnrealEngine #indiedev #solodev
Here's the latest update to my online co-op survival space horror job simulator. - Damage and heal screen effects. - Interactive crawling insects. - Modelled and textured various new props. Follow along here or join the Discord for the latest development updates! #UnrealEngine #indiedev #solodev
One of the Moon caverns for the Scientific Survey mission to explore... it's dark, you'll get lost, and lots of death pits to fall into. #indiegame #indiedev #gamedev #lowpoly #psx #ps1 #UnrealEngine