Ben Elliot
@bonkinteractive
wishlist squirmbox now! brooklyn based game dev and tech artist working on squirmbox, a live performance sandbox game
made a system for saving groups of stuff to be reused across scenes #screenshotsaturday #indiedev #gamedev
you can trigger new effects like toggling ragdoll and randomizing materials #screenshotsaturday #indiedev #gamedev
Always nice to see what playtesters get up to in Squirmbox. Courtesy of Maciek Łazowski. Music from Noah Lin. #screenshotsaturday #gamedev #indiedev
the lord of floppy little guys himself @tokyomegaplex.bsky.social gave me his character regis to play with #gamedev #indiedev
this is the green energy future that terrifies trump #screenshotsaturday #indiedev #unrealengine
are you at gdc this week? come to my quick talk at the experimental games showcase on friday at 12:30! here is a *vertical* teaser of my new trailer to entice/repel you. hope to see you there and please come say hi at the demo after! #indiedev #gamedev #unrealengine #exgs
in addition to the gizmos, i've added a grab and drag which has been one of the most requested features from my playtesters. alt+drag to duplicate and even snapping still work with this as well. #indiedev #indiegamedev #gamedev #unrealengine
giving the people what they want. #indiedev #indiegamedev #gamedev #unrealengine
custom plasticine shader on the new guy #indiedev #gamedev #indiegamedev #unrealengine
Everybody smile. #ScreenshotSaturday #IndieGamedev #IndieDev #Gamedev
i'm going to great lengths to avoid having to cut the announcement trailer. decided the cursor should be a little guy...
duplicating a character in place a few times is a nice way to generate nightmare fuel... #indiedev #indiegamedev #gamedev
Alt side parking is suspended in observance of Skate Story day. Use the extra extra time to buy it and play it. The hopes and dreams of the nyc game dev community are with you @bysameng.com store.steampowered.com/app/1263240/... #gamedev #indiedev #SkateStory
A dream collab with @bysameng.com for the Skate Story launch party. Will have plenty more to show soon...
another fun addition is a custom sticky triplanar solution that allows for seamless (ish) drag and drop texturing on both static and deforming meshes #gamedev #indiedev #indiegamedev
Another feature update: players can drive changes in materials through modulators, allowing for some classic motion graphics effects #indiedev #gamedev #screenshotsaturday
so many new features since my last update, including...alt+drag to duplicate #gamedev #screenshotsaturday #indiedev
More kicking the tires… #gamedev #indiedev #indiegamedev #screenshotsaturday
Took a first pass at a main menu. #gamedev #screenshotsaturday #indiedev #indiegamedev