CalixJumio 🇲🇽
@calixjumio
César (He/Him) Code + Art + Design 🧩 Dev'd at Shovel Knight Pocket Dungeon 🪲 Made SUPER CRANE 🇲🇽 Admin at INDI-ES Check out: @lagshowcase.bsky.social
Damnit, this game is good ahahah, was making a luck team, but i trusted the lucky bunny too much
Yoo im so proud of this game, if you mean lorewise there is not, they used to be humans but I made em animals from a rooster of chars I tend to use. If you mean about the stats:
Anybody remembers Sleuth: Shades of Mystery?, wanted to play it again and I think it's been offline for a while -_-
Part of the bread mons universe, the game idea of a pokemon where if it loses, it gets eaten. If it wins it gets stronger (and stale)
That time when Mina was announced I tweaked stuff on my zelda engine to look like one room of their demo
One of my fav underrated pieces, its a bread desert with chocolate blood
Yesterday with some friends we played a one session campaign of Call of Cuthulu and it was great. Highlight of the session was when Charles Chaplin banished an angel by just yelling at it.
example: 1. Rock door hides if nothing "locks", room starts open 2. "No monsters" sigil counts as "lock" if monsters in room 3. Enemies not there if locked because of the "hidden" sigil... but room starts unlocked... so they appear, door closes immediately
New Year’s resolution to beat 5km in 20 min on rowing machine - Me, two weeks ago pikachu face .jpg - Me now
I bought a new rowing machine with some chunky discount and I’m happy with my purchase