Carbonara Games
@carbonaragames
A tasty game studio based in Oslo, Norway. Just announced Crop! Wishlist on Steam ➔
Raking has no business being this satisfying. Cut, rake into piles, carry on a pitchfork, use for composting, selling, threshing, feed. It just keeps going.
A lot of work going into the design and production of the world and mystery these days, here's a tiny sneak peak. Nothing creepy about an empty hotel lobby… right? Twin Peaks will always be a huge source of inspiration to us
The pesticide suit has changed a lot over time. Sometimes I miss the old banana programmer art
What does a medium-sized European town, two huge packed stadiums, and a 130km long queue have in common? Bloody hell 150.000 is a lot of people.
Follow along as we're making Crop! We'll be sharing some (mostly spoiler free) behind the scenes stuff going forward, and the first post's out riiiight now! Check it out: t.co/4VjsSKVuZr
Working to make the dynamic weather system in #Crop impact gameplay in lots of ways. So while rain means less watering, it also means more mud, rain gear, and ditch digging
So nice to have some friendly company while tending the fields. #Crop #conceptart #indiedev
Nothing clears the mind like a little backbreaking manual labour. #Crop
Finally revealing our game! It's called #Crop, and it’s a gritty farming thriller 👀🌱 We’ve teamed up with @11bitstudios.bsky.social to bring it to life, and have poured a lot into it over the past three years. Including our despair at the times we live in.
While we’re getting ready to share more about our game, here’s some early concept art to tease!
Atmosphere’s everything in our game, here’s a glimpse of the day/night cycle ☁️
We’ve been awfully quiet for too long. Here’s a very first glimpse of our project! More soon 👀