Crayg
@crayg79
Wannabe gamedev working on my first serious game. Cat lover, voxel art lover, gamer, and ukulele-ist. Visit me on itch.io
Couple of things to do this week: 1. Complete a soundtrack for a farming sim. 2. Create a tutorial for Blockbench. 3. Finish this cat person. What's on your list? #gamedev #gameassets #itch #blockbench #3D #audio
Just trying to gauge interest, but would anyone be interested in a beginner Blockbench tutorial? I've seen a few on YT, but nothing that covers workflows. #tutorial #3d #blockbench
I've just released an album of music. Sort of. It's more music you can use for your game or your YT channel. 9 tracks, space themed and free to download. No AI was used. crayg.itch.io/stellar-tracks #music #soundtrack #sound #noAI
If you're creating a 3D platformer game, these starter assets may be what you're looking for. The pack contains a main character, a collectible coin, a bad guy, and two platform types. #gamedev #3D #art #platformgames
I reworked the handful of maps I've done so far. Below is a new dungeon/ruins. Unfortunately, the game has been relegated to the status of hobby, but fortunately with no self-imposed deadline, I can just add whatever I want, whenever I want. #solodev #indiegame #rpginabox #indie
Some progress has been made on re-doing maps (and I emphasise 'some'). Unfortunately, work on the game has slowed down as I face the reality of requiring an income to continue. Ah, the curse of having bills to pay. #solodev #indiedev #rpginabox #gamedev #indiegame #whiskerwind
Happy new year-ish! Over the holidays I realises two things: 1. I have no game narrative. 2. My maps are messy, big, and hard to navigate. What. A. Noob. Anyway, village is redone and story is in process of being written. #solodev #indiedev #rpginabox #gamedev #indiegame #whiskerwind
Had to redo a handful of character animations today. This example - run animation, 4 frames, 16x16 voxels. #indiedev #indiegame #solodev #voxels #voxelanimation #rpginabox #voxelart
WELCOME TO THE ARENA! After working on some quests, I discovered saving no longer worked... all because of how I was handling bullet collisions. Thanks to my arena, saving works again, and bullets now have a particle effect when they collide with objects. #indiedev #gamedev #solodev #rpginabox
Today's update, the story has taken a darker turn, encompassing themes of xenophobia and isolation. A cute teddy bear won't cut it as a protagonist. So, remaking the player character as a human required some work. Also, inn complete, and a cave of death. #indiedev #gamedev #solodev #rpginabox
Have new respect for people that design quests. Quests that have multiple milestones, involving multiple characters... so many if statements. In the meantime, a title screen made using @rpginabox.bsky.social's map editor. #indiedev #gamedev #solodev #rpginabox
Stepping into the graveyard can really kill the vibe. It's not the rain that hurts, it's the undead. #indiedev #gamedev #solodev #rpginabox
Taking a break from the village and started working a little on a snowy inn. Player has a torch now. Useful for wondering around in the snow (or dungeon). #indiedev #gamedev #solodev #rpginabox
Quick update: - Have abandoned drawing character portraits. They look out of place with the rest of the game's asthetic and it takes sooo long. Also considering abandoning Twitter. - Took stock today - 45 unique objects, 65 tiles... across 8 maps... I need MOAR maps! #indiedev #indiegame #rpginabox
Quick update: - Tracks for 3 maps composed - Custom quest widget - Onscreen UI - Combat animation tweaks - Starting map updated with new content - Updated fonts - Compulsory 'kill the giant rats' quest added - Particle effects added (for a bit of atmosphere) #indiedev #rpginabox #gamedev #indiegame
A few updates: - Main character now shows emotions during conversations. - Combat system is nearly there, twin-stick shooter style. - First item has been created (a weapon, for above-mentioned combat). - Additional character portrait for new NPC added. - Tile maps updated. #indiedev #rpginabox
Today was focused on making combat fun, adding a quest, creating some images for the bestiary. Over the weekend I finally settled on a name and a loading screen. I've omitted the name here (don't want you registering the domain before I do ;) #indiedev #indiegame #rpginabox
New maps and new items to go along with them. #indiedev #indiegame #voxelart #pixelart #rpginabox
Today was a character portrait day. 5 so far including the hero (the blue guy). And yes, there's a talking fish. #indiedev #indiegame #IndieGameDev #rpginabox #pixelart
This has a visual novel element to it (conversations are important), there needs to be character portraits that are pretty big and expressive. Today I did some work on the main character's portrait. Will be iterated. #devlog #indiegame #indiedev #rpginabox