d3f4c3r
@d3f4c3r
Dog Mom 🐾 PC Enthusiast 🖥️ Data Scientists by day, game developer by night ADHD/Bipolar Odium download link: Game Dev updates:
This week I learned the importance of Normal Texture for #UnrealEngine Materials. While the first iteration of the wounds looking like tattoos now it really seems like something destroying the skin. Everything comes together nicely. #BodyHorror #GameDev #indiDev #SoloDev
While working on some Keyart, logo and cover, I experimented with some image layers. Even though I won’t go with this (for now) I really like the vibe of it. Would be kinda funny working hours on the groom and going for a picture where it isn’t visible. #Gamedev #virtualphotography #Indidev #Solodev
I always enjoyed the distinct between my day job and being a developer. It’s the small things. But yeah you are right
On the last leg here. Just wanna create a nice video to show the evolution and result. Than I can finally say I created something completely from scratch. During the process it strained me. So eager to show the final result #Gamedev #Solodev #MadewithUnreal #Metahuman #Indidev
After a lot of experiments in getting there. Still some issues with colour and ombre. Also hair card extension is not working. But for my first real experience in #blender I’m very proud of. Now on to the finishing touches. #Gamedev #Unrealengine #Solodev #MetaHuman #IndiDev
Something incredible happened. Ranked 7th in Story in the @gamedevtv.bsky.social GameJam. For only having less than half the time I’m so happy with the results. During development I wasn’t satisfied with the outcome. So many ideas were scrapped. The result proved me wrong. #Gamedev #SoloDev #IndiDev
Really got hooked on some blender experiments the last couple of days. It is an up and down. But as it seems I finally created a groom which is usable for #UnrealEngine #MetaHuman still a lot of tweaking to do. But making Progress. #ScreenshotSaturday #Indidev #Gamedev #Solodev
For this #ScreenshotSaturday posting my @gamedevtv.bsky.social #GameJam submission. Due to a hospital visit I only had 4 days to develop the game. It shows, but nerveless, I managed. #Gamedev #Solodev #Indidev d3f4c3r.itch.io/connect-the-...
Definitely the high point during a Hospital visit. Bird watching while getting healthy again
Me: Let's make a function which initialize everything, and handle the most part of the functions. Also me, tries to access values which are initialized in the other function and debugs for like half an hour and doesn't find the error... #GameDev #Solodev #coding #GodotEngine
I made a whole games for all of them. My favourite one for all game dev is Pingu, here with his big brother Norbert
Not making much progress at the moment with #Odium. Before digging into the next level I need a feature which displays the state of the depression. For this I need to refine the Player Character. Not my strongest skill. But practice makes perfect. #UnrealEngine #IndiDev #GameDev #ScreenshotSaturday
finally @jessemakkonen.com 's Without A Dawn is available on @gog.com . not only did I promised him to leave a review, I wanted to share it here. If you like a dark, psychological, and philosophical visual horror novel this is a must buy. I enjoyed every minute playing it
Throwback to this unhinged comment I wrote during the Game Jam where I developed #QuatschQuartett No idea why I used "we". Still not able to use Enums without help in #UnrealEngine, but I got better. Just for the sake of it, I probably wont refactor this. #GameDev #SoloDev #c++ #ScreenshotSaturday
Another Update for #QuattschQuartett. This time something very cute: [1.2.6] No more disappearing Plushies - Quatsch Quartett - Pingu to the Rescue d3f4c3r.itch.io/quatsch-quar... and a small preview for the Featurefor #ScreenshotSaturday #IndiDev #SoloDev #UnrealEngine #GameDev
Need a break from the grim dark setting of #Odium, always wanted to refine #QuatschQuartett my first GameJam game. Already got some ideas: #GameDev #IndiDev d3f4c3r.itch.io/quatsch-quar... This game really displays some duality in my interests
Time to upgrade my Rig. Did some Benchmarking with my old PC. m34nMachine as I call her. I'm by far not an Overclocker but damn am I happy with the results. hell yeah
I finally did it. Rewrote the complete logic which handles the lore logic. Now I only have a single point of truth. Again many thanks for the hint.
Sometimes truth is stranger than fiction. Would really be interested in fiction where a devil uses GenAI to create a cult. When became reality so fictional? Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
If you are to lazy to read the #Devlog here are some Screenshots for #ScreenshotSaturday
Created my first animation in #UnrealEngine5 Nothing special, but I’m proud of it. It also showed me, some errors in my #Metahuman Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child. #Gamedev #IndiDev
Finally got some drive back to work on #Odium. Last couple of weeks wasn't really as planned, but the Forest starts to become the hellish environment it is meant to be. #ADHD be like work on everything a little bit. At least one ending riddle is finished. #UnrealEngine #GameDev #ScreenshotSaturday
Epic saw the Numbers #QuatschQuartett was doing and decided to add Side Scroller Template/Variant back to #UnrealEngine 5.6. #GameDev