D4RK ONION
@d4rkonion
FAT Developer and Irish FGC veteran (old man) He/Him (@d4rk_onion)
Yo! Is this setting not sticking? If not I'll see if I can replicate it on my end
FAT 5.9.0 is live on web and on its way to the app stores! Also a quick apology and update <3
Huge home screen improvements coming to FAT soon! Been working on this when I get a chance for the last few months. Search bar and quick game selects to get you to data faster, and quick settings on the home screen
FAT 5.8.0 Akali is live on web, and on the way to native apps as soon as the update is approved! I have once again failed to get my UI updates done in time for another character, maybe Jam haha! fullmeter.com/fatonline/#/...
Some undocumented changes from the 2XKO patch notes. If you find anything else let me know! #2XKO Changes live on FAT (Akali incoming soon) 👉 fullmeter.com/fatonline/#/...
Alex data is now available across all platforms on FAT! 📱Native mobile apps fullmeter.com/fat 🌐Alex Frame Data fullmeter.com/fatonline/#/... ✊Alex Combos fullmeter.com/fatonline/#/...
Coming together now! Lots more I want to do yet, but I have URL routing and mobile view functioning as I want it. Next up, attending player lists per game! If you have any suggestions for features (which aren't insane) let me know!
Started making a thing! Often find myself wanting a quick graphic for game entries on events I run. A bit of visual stimulation tends to encourage signups! I'll put it up online when I'm happy with it :)
FAT 5.6.5 Caitlyn & 1.1.1 Patch changes added for 2XKO! If you find any mistakes please let me know! I have some pretty big changes coming for FAT that are about 50% of the way there. Looking forward to sharing them with you! 🔫🎩 fullmeter.com/fat/
#2 Hunky Dory - David Bowie (1971) ⭐⭐⭐⭐ Favourite Track - Life on Mars? (Yes, but Eight Line Poem is close!) Vibe - 70s Art Tunes and bizarre Bowie MVP - My mother, for giving me Bowie's greatest hits when I was 14 Thinking - Bowie released this aged 24!
Finally getting around to the 2XKO data for FAT! Will drop anything of interest here There's an unnoted Braum buff, his 5L is now active for 4f, previously 3
I'll have the 2XKO changes + Caitlyn up on FAT as soon as possible, we have a very new addition to the family who is taking up not a small portion of my time 😌
#1 Octavarium - Dream Theatre (2005) ⭐⭐⭐⭐⭐ Favourite Song - Panic Attack Vibe - Nerd Prog Moshing with occasional Normie Rock MVP - Mike Portnoy on drums, the man's too good Thinking - more songs should last 24 minutes
I've run into some unintuitive moments with the 2XKO input reader (mostly jump cancels going neutral instead of up-forward) but this is the strangest one yet. I very clearly input UP with a gap and still get forward jump! up - 21f n - 5f fwd - 3f fwd+S2 = 9 > 6S2?? #2xko_bugs
2XKO frame data up to date for the new patch. Rest in peace my little demon (let me know if you spot any mistakes!) fullmeter.com/fatonline/#/...
Despite displaying a "Throwable" Hurtbox (the green rectangle), Ekko is not throwable during his Roll Teleport (or any of his teleports from what I can see) #2xko_bug
FAT now features the full cast of 2XKO! I added all the frame data and notes myself and it took me about 60 hours total. I'd really appreciate any shares, as it's been a lot of work! 📱Android play.google.com/store/apps/d... 🍏iOS apps.apple.com/us/app/frame... 🌐 Web fullmeter.com/fatonline/#/...
You can't always trust the frame meter in 2XKO esp when it comes to projectiles, which it really struggles with. Most sources have Yasuo Wind Wall listed as 18f startup, but THIS is the frame when it actually becomes active (frame 20) #2XKO_YASUO Data 👉 fullmeter.com/fatonline/#/...
How was your Saturday? Ohhh fine, I just screenshotted every single Warwick move to measure how much blood he gains/loses for FAT... Anyway, Warwick data is up! fullmeter.com/fatonline/#/...
Warwick is the only character in the game who does not have "Until Landing" recovery frames on his Jump H. i.e. Warwick can do another move after jH before landing #2XKO_WARWICK
Despite being a true combo from S1 and dealing 4 damage, the second hit of S1 > H does not cause the combo counter to increase #2XKO_Darius
Jinx & Teemo added to FAT! Teemo was an absolute nightmare data wise, so glad to be done with him. What a sick character though! #2XKO #2XKO_JINX #2XKO_TEEMO Apps: 📱 fullmeter.com/fat 📱 Web: 🔥 fullmeter.com/fatonline/#/... 🔥
Jinx's Beam Super might hit fullscreen but it actually has a small amount of travel time! Point blank it hits on frame 17, it's 18f from midscreen & 19f from fullscreen #2XKO_JINX
Illaoi's full frame data including detailed notes are now available in FAT! #2XKO_ILLAOI Web 🐙 fullmeter.com/fatonline/#/... 🐙 Native Apps 📱 fullmeter.com/fat
2S2 has a visual splash which appears in front of Illaoi. Illaoi gains an active hitbox, and a low long hitbox appears between her and this splash effect. This is why there's no deadspot between Illaoi and the splash #2XKO_ILLAOI
The second hit of Illaoi's S1 has an effective startup of 28 vs 22 for the first hit. Despite this, it has the same advantage on block (-23). However on hit the close version leaves you at +34, whereas the far version has MORE advantage at +40! #2XKO_ILLAOI
Illaoi (190) and Teemo (200) are the only characters in the cast that don't get 210 damage off their Back Throw. Presumably to offset the percieved advantage these characters have off their backthrows? #2XKO
Take a break with Ekko's fully fleshed out frame data! #2XKO #2XKO_EKKO ⌛️ fullmeter.com/fatonline/#/... ⌛️
Ekko's Timewinder becomes powered up on Frame 29 after inputting S1, but it would take some insane luck for that first slow frame to be the one that makes contact! (shown here hitting on frame 30) #2XKO_EKKO