Nikola Damjanov
@damjanmx
Game Artist by day, procedural tinkerer by night. Principal Technical Artist @ Nordeus
Houdini knitting experiments - COPs driven displacement on a simple mesh, plus a sprinkle of loose hairs :)
Houdini COPs is actually an interesting graphics design and motion toolset because you can mix your SOP/DOP/COP techniques ....
Procedural animation inspired by the artists of the internet, made with Houdini and COPs.
Continuing that Necro book, trying out procedural inner pages - everything done in COPs: - python expression in Font COP, to load a text from an online cookbook and break it into 20lines per page - per "frame" randomization - discoloration, edge breakup, edge decoration, center decoration...etc
Fun new wip/exercise: - full procedural modeling - procedural pages system and book opening - procedural skeleton and eye animation - minimal manual keyframes and chops for secondary motion #houdini #procedural #wip #necronomicon
Loose the Goose - amuse or abuse, just refuse the blues. --------------------------------- Dark times jiggle me to make goofy things. Procedural loop - Houdini SOPs for base geo, COPs for texturing/displacement/compositing and post effects. Kinefx for neck wrenching :D
I'm getting engaged with personal projects again. #procedural #houdini #loop
Houdini 21 is out and I fell in love with work from The Line Studio // here is a small inspired piece. Stay hopeful.
Playing around with style exploration. Houdini for individual layers and a quick comp in PS.
It's a travesty that #ScavengersReign was not renewed for S2 😭 Here is my take on fully procedural Tongued thimbles (model, rig, animation)