Dante Deadwieght
@dantedeadwieght
profile art by @porkydraws.bsky.social header art by @topsieturvy.bsky.social FFXIV odin light
visuals for the models though THIS prefect no notes the game feels like something coming out in the middle of the ps2 era. everyone shading is great and so glad training mode is super detailed giving you info on everything you need
exceed is interesting I don't personally like cause for some characters like sonic he really needs exceed but tag also takes exceed. I will say it's recover might be the biggest problem I feel the bar needs to be bigger cause if I do one exceed move it takes a whole tick and you only have two usage
I do feel the capcom side is favored a lot more which is just a whatever problem to me a lot of fighters are like that and that will be refined with time. some visual stuff is a little to small I didn't even noticed the exceed bar till I started an arcade run. also lin bullet gauge here bothers me
trying out the sega vs capcom alpha and loving it a lot though the problems are big linking is very easy so basically everyone is X-men vs capcom levels of chaining which is great I want that but we don't want cyclops levels of infinities where they require the bare minimum.
I have gotten so many of these lately I hate it but love it at the same time give me more of this please
these outfits better be coming to speed sim they are so good