Darío
@dariosamo
Software developer interested in rendering and game development tools. Developing RT64 in my free time.
Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.
Now that this person got some media attention, they're proudly displaying this as badges on the repository, showing what truly matters to them instead of being honest about the project. @kotaku.com @digitalfoundry.bsky.social @polygon.com @androidauthority.bsky.social @xdadevelopers.bsky.social
I want to correct myself, the author does manually write some code: replacing the em dashes with double dashes. github.com/bryanthaboi/...
While there may not be many mods developed yet, you can see this example I did of inserting DOOM into the Jumbotron for fun.
Zelda 64 Recompiled 1.2 is now available! Performance improvements, macOS, texture packs, and full modding support! Watch the full trailer on Wiseguy's channel (link in replies).