Design Doc | Warbot
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Economy got ya down, champ? Need 7 bosses in your game and can only afford 4? Everyone making fun of your palette swap? Yeah, that didn’t work, huh? What if I let you in on the secrets that let your bosses stretch a little further? Shhh. It's Boss Fight Recycling! NEW DESIGN DOC! END OF WEEK!
I started getting into Lupin the Third recently. How come no one brings up that one time they literally stole the Christ the Redeemer statue?
Not all damage is equal. Dealing damage in games almost always comes with some kind of tradeoff. A choice players have to make. A risk. These tradeoffs are what make games interesting, but what exactly CAN you do to spice up a damage system with risk? Lots of things! IT'S A NEW DESIGN DOC NEXT WEEK!
Star Fox 2026's challenge mode might be pretty good and fucked up. (Expert challenges have expert mode's fragile wing rules so 1 tap = broken wing) this might give this version of SF64 way more staying power than I would ever have expected.
This was fun to put together. I never really make OCs but FFXIV has made it a lot of fun for me to slowly shape my boy together. Initially the only initial concept I had for Seth was just "Dragon Man" which ended up having Ganondorf's color scheme. I didn't even have a place of origin in mind...
Non-explicit TADC Ep 9 Spoilers: Imagine basically getting to rank 9 in a Persona social link and the card just reverses.
Nintendo…why are you allergic to actual in-game button remapping. Let us put boost and break on the shoulders. Why is this an issue?
Every hot shot game dev thinks they've got a plan for a cool boss fight. A fight format that no one's seen before! But what happens... when they're wrong? We're dissecting a new batch of terrible boss gimmicks on a NEW DESIGN DOC BEFORE NEXT WEEK!
Side note, why they gotta do my man Swordsman (far left) dirty like that. The CG cutscenes all crop out his head.
I'm kind of shocked how much I'm still thinking about Ace Combat 5's Story. I'll admit the english voice direction wasn't particularly good for most of the voice cast but the camaraderie between the Razgriz unit and the parallels between them and the legend is sticking with me. Love these guys.
I think I can safely rank Dawntrail and its patch content at this point.
Sleep here, paralysis there… YAWN. You’ve seen them before. We need some status effects that get spicier. BOLD, DRAMATIC effects. Ones that become the star of their game. Ones that draw inspiration from far and wide, not just from RPGs. Let’s talk BOLD status effects on a NEW DESIGN DOC MONDAY!