Theklo 🦉
@diogo-duarte
Knows how to develop in Godot. 🇵🇹🇪🇺 Escaping the cynicism and paranoia in our society. Searching a friend to work with me in Godot Banner art, The Atrium, by Matt Laskowski
I was wondering if I could have an enemy in #Cross_Pollinator like those assassins in the first Half-Life.
#indiedev #gamedev #godot I've changed the map editor of #Cross_Pollinator, so it doesn't bother with assets for the floor. Instead, you can point out whether some tile can be walked on, then use a different node for the visuals of the floor.
Today I've messed around with localization in #Wicked_Haywire. #godot #indiedev What would you translate the title of application in #esperanto?
Today we have a Dijkstra's algorithm implementation, applied to a grid. Multiple targets can be given and it will make paths to the closest one from the start point. This is meant to analyze graphs drawn in #Wicked_Haywire, so we can find which sockets connect together. #godot #indiedev #gamedev
I've been experimenting different grid snapping arrangements for #Wicked_Haywire, the electronics simulator. #electronics #digital #indiedev
Today I've been trying to crack the wire drawing problem in my circuit sim #Wicked_Haywire. #godot #indiedev #gamedev It still isn't possible to edit the wires. That's the bigger challenge.
Added all the infrastructure to go from a scenario loading until characters can be commanded in #Cross_Pollinator Need to start working on the NPCs soon. #indiedev #gamedev #godot
Just realized, I don't think I've ever posted this tentative art of the characters in #Cross_Pollinator
I've been improving and tweaking the character controller and interactions today. #Cross_Pollinator #Godot #indiedev #gamedev
#indiedev #gamedev Today I've been writing a technical document as a map to get your bearing debugging code. You can find the full version in the GitHub page of #Cross_Pollinator. Here are a couple of more interesting pages.
#godot #gamedev #indiedev I keep redoing the navigation system in #Cross_Pollinator. It's being hard to be satisfied with it. But I got preview overlays to work! Info about what's shown in the picture's alt-text.
I use wojaks as stand-in for characters, portraits or spawners, in my games.
#Cross_Pollinator #indiedev #gamedev #godot I've fixed most coordinate and navigation issues and have the ability to add maps at different heights. Each map has a single collision shape for the whole area, but I figured a way to be able to click through holes on the floor to reach other maps.
Good news: The navigation works. Bad news: The visual objects are offset wrong. #Cross_Pollinator #Godot
I'm working hard on #Cross_Pollinator. The characters can now path-find. In the screenshot, there's an overlay on the floor showing red on the side of each tile the characters will not cross. Tiles without a floor also prevent characters entering, but allow exiting them. #godot #indiedev #gamedev
I know I haven't been much active, but today, I progressed in #cross_pollinator level editor. #indiedev #godot #gamedev
I've been in hiatus for a long while because of mental health issues and having to run from family, but one small thing I did to progress with #Wicked_Haywire was to change how components work and are displayed. They don't crash all the time anymore.
Some sketches of how Agarthian armor works, how the operator is positioned in it and how it's worn. #Cross_Pollinator
Not really part of the game, just a prototype for level editor, but still best I've got right now.
Originally I was intending to color this, but the scene is set in a dark tunnel, so I left it with just the basic saturation blocking. Super-soldier concept from #Cross_Pollinator.
Today I have a spicy one. I've been considering make a reboot comic with these two. But I'm not sure yet of the new direction for the story.
My coding development is a bit jammed right now, so I'm switching to drawing for a little while. Whenever I have power at home. Krita is pretty demanding on my little laptop. Here are some concepts of Agarthian designs along with words for their devices depicted. #Cross_Pollinator