_D
@drnmcy
artist/designer/developer/educator ✌🏾🏳️🌈 30’s / He/Him / Richmond, VA 🚫ai, 🚫crypto, 🚫web3, 🚫unethical tech people
this dam situation was such an unnecessarily complex puzzle lol, but kinda fun to figure out
a maneater, last page of my now finished sketchbook. and my thigh because im proud of it.
I know why he is saying this. but this does not look good when you play as a black avatar lmao
the world generates by populating mountains or reeds in random areas, but sometimes they will cross-spawn and I really enjoy when the reeds grow between the mountain chasms, kind of simulating a mostly sun groomed side
ok, super satisfied with the overall generation results and assets. here is a mountaintop labyrinth.
it's very effective for organic environments. the richness you can get out of this is unreal. it's satisfying being able to add touches of different hues
instead of eller, I went with the hunt and kill algorithm and actually love the way this looks. I also appreciate that there is really no wasted space (i.e., there is no area the player cant get to). this also means that I don't have to care about where I add doors
but I really wish dimiguil was translated because the creature designs are enough to interest me.
at a $1 library sale yesterday, i picked up this poetry book, which has some lovely play with time. its also beautifully designed