Mike W
@gekido
🇨🇦 Canadian Metis, Emmy award-winning Tech Producer / Tech Director. ex-Unity, Namco, Roadhouse, Gamedev for 25+ years... Tech Director on Adam & Baymax shorts, etc Current: Cloudhead, Megacrush, Instructor @ VFS In Vancouver
I will update the dev blog more...I will update the dev blog more...I will update the dev blog more...I will update the dev blog more...I will update the dev blog more...
This map sums it up pretty much - ie everything is on fire except the PNW www.theweathernetwork.com/en/news/weat...
Another render in progress, after spending far too long futzing about with the character animation with probably little to show for it in the end 😂😭 Last render took 12 hrs will see how this one goes...
You want to see my license officer? here you go! kojira.github.io/bluesky-lice...
Lol. I have no idea what either of you are talking about but this was hilarious
My baby's back from the computer hospital! Just re-mounting all of the drives and giving it a test drive!
Pretty fun to see @dystopiapunk.bsky.social listed alongside Sod3, sod 2 is one of my favorite games ever.
Some early shots of the second mission - what's cyberpunk without a cool nightclub to explore! - social stealth (hide in the crowd) - overhear conversations - hack security doors & cameras Intercept the handoff, find the package, get out alive! What do you think makes a good nightclub level?
Lol a year or so ago I was looking to expand my home NAS, and Amazon just helpfully let me know that the price has changed, and this is a "best seller" $300+ increase in like 6 months. I originally bought a bunch of these for like $300 EACH a few years ago
yes I know @ciro.continis.io has his scene notes tool, it's much slicker than this, but just wanted to make big gross notes in the scenes that I can't miss so slapped together something that works for my workflow.
I have the whole first mission mapped out in the gym scene so I can test out all of the functionality super quickly without having to run the entire game flow - the bootstrapper lets me launch, connect to multiplayer all without leaving the scene. The trigger areas are different mission stages etc
might look like chaos but this is the result of weeks of work getting the Ambient AI crowd system to handle almost all of the use cases that I need for the @dystopiapunk.bsky.social demo - super psyched at the progress! #indiedev #solodev #screenshotsaturday
This is a cat check point; relinquish your most recent cat picture on your phone