Geoffrey Bunting
@geoffreybunting
lingering phantom of a journalist for the verge, wired, rolling stone, the new york times, and more. former book designer. cfs/me. find me at geoffreybunting.co.uk for now. he/him. tips and faint praise to g.a.bunting@gmail.com | signal: gabunting.89
If summer has you down and you find yourself thinking, “Where are all the great, hot boys?” I know where they are.
Me, to myself, as I hover over the "make a bid" button on Buyee.
You're telling me we could have had literal "who would win between a robot and a hundred Godzillas?" and instead we got COVID?
Looking forward to seeing how Nintendo leaning into photorealistic 3D for N64 remakes renders this fucker.
Updating my press credentials to once again say someone should let me review the Starfox 64 remake.
Turns out it’s a great week for snails. Here’s one doing kisses with a leaf while its friend watches.
Inordinately thrilled to have captured a snail sipping my pond.
Oh man, I loved Head so much. Particularly that he played Giles forever and then spent so much of his career after playing sleazy dudes who were nothing like Giles and having a blast doing it.
Sending editors my Star Fox 64 high scores instead of clips from now on, so they'll know I'm cool to work with.
Sorry, but, as a Britisher, this does not look like a cereal that could ever be called "good."
My feeders have been squirrelled for forever. I’m inadvertently making all the local squirrels super-hench.
Went exploring on my walk today and found a hill where erosion has made it look like Dave Bautista’s head in Glass Onion.
Video game acting (voice or otherwise) peaked with the Miller brothers.
I am using my time off wisely (mostly, mucking around in Resident Evil 9 and rewatching The Music Man, as you can see).
Yes, and those levels are finite currency for upgrades and skills (as opposed to simply levelling-up), so your banked XP translates directly to learned skills and knowledge that you carry through your multiple deaths.
I enjoyed Sekiro's way of doing things, in which you fill an XP meter indefinitely and retain full meters upon death (what you've actively learned) but lose any XP towards yet-to-be-completed meters (what you haven't mastered). Punishing without cruelty, and without traditional RPG levels.
I sure am doing, Chanel, thanks (I have a million of this, by the way).