HHRRIISSTT
@hhrriisstt
// // I'm developing INURBIS, a science fiction RPG. Ex-streetpunk turned corpo tech-priest. Disabled. Minnesotan. 🇵🇸🏳️🌈🇺🇦 🟨🟣🟨
INURBIS intro cinematic (WIP) #screenshotsaturday #indiedev #gamedev #pixelart #humanmade
scanner progress. feeding data to the widgets is also pre-work for the CARD system. No a/v pass on target highlighting or the data widget yet, but I think targeting functionality might be done (for now) #INURBIS #brawndo #megastructure #indiedev #gamedev
I can't remember the tutorials I used when getting started, but this is my very bare logic to animate CHROMBUS. I use functions called on timers that update the discrete entities by cycling through arrays of textures. I'm pretty sure there's a better way to do this 😅
#INURBIS #megastructure #scanner #indiedev #gamedev wrapped up the new "Active Time Dilation" mechanic. Important feature to support dialogue, the scanner (shown), the upcoming CARD system, and various entity abilities. I'm glad I was able to modulate pitch and playback speed for SFX.
My GIL is taking us on a cruise. I will be finishing sketching out the remaining pre-alpha entities and plotting their behaviors in between reading and holding onto my dear ones. I am insanely lucky and fortunate to be alive and to read all of your skeets. Tick tock.
Implemented many new options settings in INURBIS over the weekend. (I hate saying "in INURBIS" because INURBIS already means "in the city".) Note the visuals are designed around low resolution scaling, but players can still adjust. Next: scanline options, head bob. #indiedev #gamedev #immersivesim
I have a rough date (DEC/2026) for the INURBIS closed alpha playtest. Really happy with June progress, finished 2.something features this week + testing. Working hard to keep up with physical therapy and other treatments to keep dev going smoothly, + work 🙃 #capitalism #healthcare #gamedev #indiedev
My self birthday gift arrived #vaporwave #vinyl #musicsky #onehundredpercentelectronica #bandcamp
(volume up) walking through a malfunctioning, half destroyed security gate in #INURBIS. I finished the core logic w/ door hp values and damaged states, but I needed to do at least one short fun-pass at some lighting and sound effects. I'll add some randomized sparks later. #immersivesim #rpg
Garden mostly sorted today. Still going to plant a blueberry bush and some herbs in the empty side. Slowly building up our food production. We'll see if we get chickens again this year or next. Not pictured: our plum tree which was killed by rabbits this spring.
a bit more testing and parameter finagling needed, but the core DJ system features for INURBIS are done. Fun system where the DJ is either "playing a set" or "on break". Depending on that, it selects tracks based on the level / situation. #INURBIS #indiegame #gamedev #indiedev #UnrealEngine
INURBIS: Working on the world state logic (in combat, exploration) to drive the DJ system today, hope to finish over the weekend, so that I can get started on the next part of the card system, discard. #screenshotsaturday #rpg #immersivesim #steamdeck #megastructure