Max Kross 🍀
@issork
29 ◠ he/him ◠ indie game dev ◠ vegan ◠ made AstikorCarts ◠ sXe ◠ avatar by @savannahfaerie.bsky.social
I try not to think about how long it's going to take me to finish all of these 🫠
profile lock screen (art by byaku_to_kuro) last song printerest Home Screen (printerest doesn't know me, so have my last saved meme instead)
These bowls of mashed vegetables? Same item, different metadata. Used to pass colors (based on the ingredients) into a palette swap shader. 😌 #GodotEngine #indiedev #gamedev
Items can now be dropped into the world and picked up again - also I'm proud of my rewritten furniture system 😌 The tavern is once again ready for npc customers - this time with multiplayer. Can't wait to put the tileset back in once the core systems are done :D #GodotEngine #indiedev #gamedev
Because we connected the Switch to the new laser projectors in my cinema 😌✨
I really have to buy a new cupboard for my kitchen, when I restock it looks like this 😑
Larger icons for STR, DEX, CON, WIS, PRE and INT are done, now only the secondary stats remain 😌
New inventory UI on the left - still WIP, but I am very happy with the increased font size.
First rough sketch of Krellia, the result of the Neyroo's worst crime. To create the first being with the ability to suffer. She will only appear briefly in the game, despite the game being named after her.
Sketch of Helena, one of the vampire siblings in my game. Vampires within the Krelliaverse have visible horns when they are close to their home soil. Like all mutations induced by shards of Kliina's soul, vampires belong to the Children of the Beast - just like werewolves and nixies.
The tavern system is coming back together 👀 While rewriting it for multiplayer support, I worked on some improvements behind the scenes. The old furniture system was too generalized and I had to dumb it down, which actually made it smarter. #gamedev #godotengine