Mathias Westerdahl 🇺🇦 ✈️ Gamescom
@jcash
Co-founder & CTO www.refold.io Developer www.defold.com Mastodon: Twitter: LinkedIn: Blog: Ex UDS, Avalanche Studios,
I think the vacation shenanigans are nearly done. I've done a due diligence of using #Slug or #SweepingScanline and it seems to comeout in favor of the sweep algo. Faster, simpler code, single curve texture. Thx @scuff3drook.bsky.social ! @defold.com #gamedev
I added a Wasm version as well, turned out it has good performance there too. Due to the nature of the native generation, it costs more memory in order to not do Wasm<>JS all the time, but still I think it's ok... #gamedev #javascript #wasm #voronoi #delauney
I love to see that users are so excited about our releases! github.com/defold/defol... #defold #indiegamedev
Our work with supporting threads for HTML5 continues. If you wish to track the progress, you can do so here: github.com/defold/defol... #defold #html5 #threads #emscripten
And the last merch arrived in time for #gdc2025 : New tote bags! #defold #IndieGameDev #gamedev
The @defold.com stickers arrived! This time I added text on the back side for the few that don't recognise our logo ;) #GDC2025 #gamedev #IndieGameDev
New business cards and flyers arrived in time for the #GDC2025 trip! We’ll bring some swag as well! Schedule a meeting with us to discuss how @defold.com game engine will fit your project! You’ll likely find us at the Poki booth as well. #IndieGameDev #gamedev #NintendoSwitch #ps5
Polishing on the upcoming sound streaming example (next release) #defold #indiegamedev #gamedev
Verfied C# running on Android as well... Time to revisit all platforms and collate the test data to show some metrics. #defold #indiegamedev
Added a generic Lua exporter for the atlas packer tool. It will allow for multiple exporter for various formats. First step was the actual plumbing. Next I'll implement it to work with our internal format, and that'll be the first real test... #defold #gamedev #IndieGameDev
Working on the atlas packer gui tool. It was time for a refactor, and I went from C to C-like-C++ style again, as I like the containers better. 🤷♂️ The library itself will remain in C though. #defold #indiegamedev #gamedev
Cleaning up an example project of extensions using different languages. Both for testing and also documentation on how to do things... Source: github.com/defold/example… #defold #zig #csharp #gamedev #indiegamedev
Design document time! Getting a nice pour over at #slowhandscafe while contemplating our upcoming atlas packing support. #defold
Parts of the Defold team (Björn, Jhonny and I) are going to Gamescom next month! Let us know if you wish to meet up and discuss game dev!