Jean Canellas
@jeancanellas
Director on Death's Gambit, Main Team on Deltarune, and more. USC games program alumni. Boss fight mad scientist. 🏳️🌈
Two games I played a little of yesterday. Logic Bombs. Basically Mario SNES Picross but each level has a different gimmick. Bobo Bay. A game that is JUST about the chao raising aspect of Sonic Adventure 2. I've always wanted to make a game like this but never did. Both are great even if niche.
Went to Japan recently. Had to go spend time at an arcade. Mostly played DoDonPachi DaiOuJou and Armed Police Batrider
(2/2) I created the bullet patterns for Terrakota, assembled his idle anim, and made Shinobeetle's idle anim as well as the Floradins' mane throwing animation (really liked how this turned out). I worked on a lot of other ACTs too, was especially happy with how the Faker Netskie ACT turned out.
(1/2) Some things I worked on for #Deltarune Chapter 5 include assembling Pink's date ACTs, dialogue, and the dummy audience. I also assembled the Flowery battle, including the attack order (though not the bullet patterns themselves).
Actually busted out my DS to research a game. Already worth it, took lots of notes.
Wow, I just found this account with a ton of awesome Death’s Gambit fan art. Had to share their Tumblr: tokay-blog.tumblr.com/tagged/death...
Read The World of Warcraft Diary by John Staats in almost one sitting. Easily one of my favorite game development books. Really cool to see pictures of early wowedit tools and get insight into how they tackled so many challenging design and programming problems.
Finished reading Hideo Kojima’s book. Great read if you’ve ever been curious about his inspirations and background.
Also pulled out the Death’s Gambit vinyl. The contrast in tone and vibe compared to the one from my previous post had me laughing.
Finally took out the Deltarune: Chapter 2 vinyl. It’s so cute seeing the characters spinning around on the teacups.
Death's Gambit: Afterlife is 55% off on #switch and Switch 2! Sale lasts until January 5th.
It’s not mentioned in the newsletter because I forgot, but I programmed the full Shadowmantle battle and was responsible for balancing and integrating all the minigames for the Tenna battle. (1/2)
I don’t know why we decided to make one of the biggest worlds in Metroidvania history with such a small team, but we did.
Here was a secret minigame room you could find. Pollo means chicken in Spanish. Yes there is a "poyo" button. #kirby
I was so busy this year that I barely had time for side projects. Here is a video I never posted of the Kirbo game lol. The game is inspired by inspired by terminalmontage #kirby
Back on the table where I first started coding Death’s Gambit in 2012
Found a hermit crab today, I used to play with them when I was a kid so it was a bit healing.
Hey new followers! From now on I'll be focusing on posting here more than on twitter. I will at least post the same content on both.
For my first post here I will start with a picture of Pepper and Canela. Gamedev posts will resume shortly...