Jane Thrace
@ladyjanethrace
Hi! I'm Jane, I'm the lead of Starlight and SIGNAL LOST. Co-Lead of FUBAR! Rock n' roll witch. Harden your hearts. | She/They, 28
Something went horribly wrong & we accidentally created the far lands in Project Zomboid, and it was brilliant.
WE ARE RUNNING A COSPLAY COMPETITION FOR FUBAR! Put on your best Adrian Shephard, and if you win, we'll use it as the basis for the mod's key art! More details on Lambdagen here: community.lambdageneration.com/half-life/po...
did a bit more work on the Gina head, player gender choice maaaay actually be a thing in Signal Lost, we'll see~
did a new lighting effect meant specifically for floor lights, only a single plane with an additive texture! ^^
HAPPY PRIDE TO ALL! Our June update for FUBAR is now live, showcasing a TON of new models, animations, and levels! Stop by & give it a look on ModDB & YouTube! 💜 (link in replies!)
i have spent the past 48 hours doing nothing but artpassing office spaces
I noticed this back in 2024 when I was collecting references for FUBAR's version of the level & thought it was funny, it makes a ton more sense then that poor medic having to drag him through some random hole in the wall.
A fun fact about Half-Life: Opposing Force that I've never seen mentioned before, in the crashsite map in the intro, there's a door that isn't present in the version of the map you revisit after leaving the infirmary! This is likely how Adrian was pulled to safety by the medic.
a small look at the tram ride level as you enter "We Are Pulling Out", I've been working like crazy on this level for the past month & there'll be so much more of it to show of it very soon ;} WIP as always! 🚋💜
MOAR work on the transit system, nearly got the entire map brushed out with only a few tunnels to go 💜
"We're almost out of this meat grinder..." a brand new area for you to catch your breath & gather some supplies, right before the final area in the freight yard! WIP as always💙
instead of having to crawl through a pipe at the end of Episode 1 of Signal Lost, there's now a cave! this also means you can bring Barney a bit further, rather than leaving him behind back at the freight yard ^^
finished up the interior of the lil shop in the second freight yard map, went for some real "we don't give a shit about our job, we just like to chill out in here" energy
a little test, the very beginning of a distant war/explosion effect, going to absolutely improve this but it's definitely something that's possible using nothing but models & render hackery
and here's the canal compiled & ingame, with a very WIP soundscape! ^^
very, VERY early look at the sewer area in of1a4b! about a day & a half of mapping so far & this spot is already coming together really smoothly, WIP as always! 💙
teensy tiny preview of the updated laser lab in FUBAR, about a week of work so far & I'm already so, so much happier with this compared to how it looked before, WIP as always!💜
the lil light sconces you see in Episode 1 now have their own custom sprites! 🌟