Lone Archivist
@lonearchivist
Designer of 'Polished and Brooding' Space and Sci-Fi TTRPGs | Freelance Graphic Design and Layout | Commissions: Open (Jan 2026) lonearchivist.com
@hellomcdm.bsky.social @jamesintrocaso.bsky.social I don't know if this is something y'all would be interested in talking about but... I saw your preview and immediately thought of a cool mark for "Crows".
Thank you so much! Not a silly question at all. If you're referring to this one it's from "Orbital Blues" by SoulMuppet Publishing. usa.soulmuppet-store.co.uk/collections/...
Looking for sci-fi games, merch, or even a premade logo? Visit shop.lonearchivist.com!
Why should Fantasy be the only one with Cursed/Sentient Weapons? The Sci-Fi version should be equally as terrifying.
Needs some work but here's a deep space mining worm. Trying to go for a JP Coovert meets Nate Treme style with the basic pencil tool in Fresco.
I just got the full "Keeper's Call" suite in the mail from @jpcoovert.bsky.social and It has lit my brain on fire.
I primarily work in Sci-Fi Horror but would definitely like to throw my name in for consideration. Thanks, James! Contact and full Portfolio at lonearchivist.com
If you're intrigued by the broody melancholy of Melville's 1967 "Le Samouraï" or the dulcet, introspective tones of Chief Adjuah's 2010 "Yesterday You Said Tomorrow"... Check out "Jupiter in Eb Minor" for "Orbital Blues"!
Moonwalker has sold a few handful of editions and curious if there is any interest in further print support of that or my other Game-in-a-GM-Screen, Contagion?
As is appropriate for a jazz-fueled adventure, this cover pays homage to the 1970 album "The Awakening" by The Ahmad Jamal Trio. Original Graphic Design by Christine Lee. Art Direction by Hollis King.
Looking for a logo for your game/publishing imprint or layout for your next book/zine/board game? Reach out! I want to hear about what you're working on. Contact and Portfolio at: lonearchivist.com
And this was all inspired by wanting to reverse engineer the new @worldsbeyondnumber.bsky.social poster for their next game/season/arc. Design of this by Lu Tomkiewicz.
The way that it's done in Affinity means that it's easier to replicate over a variety of backgrounds and, in theory, can be exported as a stand-alone logomark *with* the glass effect preserved (as opposed to having to export a new version for every single background variation like you would in PS).
I think I like Affinity Suite's results the best. But Affinity v2 allows for better Lens Distortion than Suite seems to (which may just be a bug). Photoshop I like the least and it requires masking to a duplicate image which isn't really scalable.
Experimenting with Liquid Glass effects in Affinity Suite. Interestingly, using similar effects and settings in Photoshop and Affinity Photo v2 give you pretty different feels.
In addition to the ongoing Clearance Sale, check out the limited quantities of: - Merk-O-Tek Patches - To Kill Hollow Giants - Moonwalker - Likely-never-to-be-reproduced Primeval Mugs! shop.lonearchivist.com