
Sure! let's see.. here is sapasui- the national dish of Samoa and a couple fellas cooking in an umu :)

✔️tap targets done
✔️started color contrast checking
✔️research into alt text best practices
✔️followed all speakers for CYC on linkedin
#100devs

✔️drawing done
✔️refactored most of the modals, down 446 lines of code so far
#100devs

✔️Started a changelog file so it is easier to track progress of the app
✔️Made a walkthrough context and set up the first intro pop up
✔️Put a little more thought into the 404, but I want to draw something fun to put there
found a resource during my hunt github.com/bradstemke/w...
#100devs

✔️fixed a cross-origin issue in mobile chrome (safari) with a proxy redirect (rewrite) on vercel
✔️glow button and mute page when no contacts on squad
✔️placeholder and route set up for custom 404
need - instructional walk-through pop ups
#100devs

I started the last season of My Hero Academia. Had to post some quotes 😭

watched a few inkscape tutorials so I can implement more svgs.
Replaced the placeholder pngs, but don't want to go too far down the design rabbit hole right now. Deploy is the goal.
#100devs

✔️user drop down options on desktop view
✔️confirmation modal
✔️enhanced my auth router to handle subpaths - better structure for the future setting pages
✔️binary-upload-boom (watched independence day)
#100devs

Quick settings and profile page placeholders to get my logout process working.
I am going to add one more pop-up to confirm logout and an easier-to-access logout from the user icon on desktop.
Also, planted the seed to try to get my friend to come with me to CYC 🤓
#100devs

mobile layouts done.
roadmapped next steps for the remaining items before deploy.
chatted with Claude about my deploy options.
#100devs

Squad page mobile now fully functioning- details and modal windows.
need to do a little clean up for in-between sizes to make sure the scroll can still view the whole page and then it is on to the eval page
#100devs

Squad basic layout now responsive with lists collapsing into a tab view. Now I just gotta bring back the expanded contact details/history for a mobile view
#100devs

OK FINALLY I feel like all the existing functionality of the missions page is responsive. It took some time to figure out the material UI component integration - mostly because I didn't know to search for the tailwind integration. Once I found that documentation, it was pretty straightforward.

✔️mobile looking much better. I had to spend some time modifying buttons and when they update state. Also, found a bug in the snooze function (damn time conversion!!!!!) but it is working.
Now need to add history toggle and fix the popup windows for mobile as well.
#100devs

chipping away at the responsive views
#100devs

"giving a shit in a world where nobody gives a shit? that ain't soft, it's hard as hell"
I am not ready for the last episode 😭

Virtual tickets for the Hollywood Climate Summit are free
www.hollywoodclimatesummit.com
also... how is this race and ethnicity drop down?
separate white/caucasian options as well as separate pacific islander/polynesian options... and no "more than one" options besides mestizo?

Nav is looking very close to my original figma design. But my icons were png for some reason and so I went down a rabbit hole of trying to find an AI that can convert / redraw for svg. Found one, but of course you must pay to download or retrieve the paths. 🙄

✔️mobile nav in squadgoals is behaving how I want, now just gotta fix alignment then move on to the page mobile layouts
✔️most of today was trying to troubleshoot codex. I got started on auth on supabase but codex cloud suddenly didn't wanna play nice with github 🥲
#100devs

✔️train page placeholder layout
✔️fixed horizontal scroll and fixed bug where unanswered questions were saving as null (just so there is a proper answered question count on the squad page)
✔️mission scheduler takes birthday and day preference into account
✔️eval tags added on squad page
#100devs

✔️last setting is rendering the evaluation properly.
Now I just need to adjust the save buttons to handle this setting and eval page should be fully functional!
#100devs

✔️3/4 settings functional. Hopefully the last one will go a bit quicker - at least I won't have to build additional interactive components, just have to watch the right state and change what is saved. Not much logic left with BE.
#100devs

✔️sliders rendering. had to figure out snapping logic for saving to state. and after all that, turns out firefox doesn't like datalist for rendering labels (even though I used the MDN docs as a guide) so this is just some <p> labels instead (until I figure something else out or build my own) #100devs

✔️radio button style working
working out the two different slider types and how they map to the contact answer object. It's giving me a headache :P
#100devs
I have the focus friend app now and it's too cute. My bean's name is Lentilla.

✔️question selector wired
✔️checkbox updating user answer state
-halfway through a helper function to conditionally render inputs based on type (need to take scoring into account and learn more about slider inputs)
#100devs

Getting somewhere...
Some of the structure is there, fetching the questions and the contacts. But now the tricky part is the different question inputs, the answers/scores and contacts referencing each other, saving inputs and then once all that is working I can get to the settings.
#100devs

✔️91 questions entered (categorized, data shaped for checkbox, radio, or slider input)

✔️JSX layout/conditionals added for adding questions to evaluations.
just need submit wired up and I can finally put together my questionnaire!!!
I don't think you understand, I have had this project in mind for yearrrs and I can finally build it!!
#100devs

✔️updated questionnaire schema after reviewing the question types and features I want to have
✔️started building temp component to enter the questions (will live in an admin page later)
✔️on the skills quest project, had codex outline next steps for admin dashboard and processes
#100devs