CD Quality Graphics
@paisleyboxers
Vibe coder of "Space Intruders!" : Science positive systems engineer and 80s technology enthusiast. Religious extremism sucks #BlackLivesMatter pronoun: he/him
New features on the Backrooms 32X in on tiny video capture. Try it today! Only on 32X. paisleyboxers.itch.io
Current Snatcher (Saturn) Translation effort. I'm using a very small unused space in ram, to run executable code. The code reaches to extra space unused on disc, much like a buffer overflow in C. (I'm using Marsdev so it IS in C). The new code pattern handles 8px glyphs in a 16px wide space.
Doing a little English translation work with my friends Fable, Mednefen, Ghidra and the Hitachi Saturn Bios, as well as the source ISO's for each system, decompiled, and the complete full scripts now in json structured docs. Mind you this took an hour. My mind is blown Game: Snatcher
Updates to the Backrooms 32X engine for today. - Cardboard Neanderthal cutouts can be pushed over. - Unlit rooms (spoooooky) - Chairs! Ok while not mind blowing, putting 3D chairs INTO a raycasting doom-style engine SHOULDN'T be possible. But with the advanced MEGA PROCESSING in 32X we can do it
Welcome to the Backrooms. In 1994. Now on your Sega32X. paisleyboxers.itch.io/backrooms32x
I would say my Friday clean room build of the Kyocera 2235 Cavern Crawl is moving along. This is a clean room build, using Ghidra to derive source from a Jtag dump. All art assets are being edited by me by hand from shooting the Kyocera with my iphone, then going to a sprite editor. MORE TO COME
Worked on more closely (not yet 1:1 matching the original backrooms photos as the lobby our player drops into. Worked on a crouch function for crawling, more optimization, so between 40fps with 15 fps being the new normal on 32x. Color palette is now less.. cartoonish. github.com/mholzinger/3...
What if someone made Backrooms for the 32X? Well, consider this a preview of my work. Sorry for lack of sound - this was a quick screencap. Thanks to smoke and @historicnerd.bsky.social for the encouragement to start this project.
@retrotink.com posted a Tink5X firmware that blows away earlier work & brings the 5 year old scaler up to par with the Tink4K. Pictured on my ultra cheap Samsung 4K TV next to my 14” PVM. The Tink5X delivers insane performance on just a crappy LCD. Hat tip to @retrorgb.com for the posts.
After Intellivision Sprint came out I’ve been programming tools, a website, ported the C emulator to web assembly and coding an Intellivision game for the original hardware. You can play daily builds of my game Space Intruders on itch.io paisleyboxers.itch.io
You may be wondering what I've landed on for a boss fight in Space Intruders. Seeing as I couldn't have built this project so fast without our enhanced tooling walking me through assembly intstruction hot paths.... we have our candidate.
New feature on the Intellivision overlay editor! Sprite editing! forums.atariage.com/topic/387224...
My last two weekends have been completely buried into Intellivision game programming, thanks to Oscar Toledo’s incredible IntyBasic book and SDK. Space Intruders game will be out soon enough. Or just grab a daily build from my gitlab.
SO MANY edits. And features! The overlay project is growing. intellivision-overlay-editor.fly.dev Upload art into the overlay title space, the SVG for the main overlay is edited. I'm working on the next feature, for creating box art in the same project. First look of course.
Added! Individual arrow control! intellivision-overlay-editor.fly.dev If you are using the site, refresh - but don't forget to save your work by exporting it - if you are active.
Another update tonight! intellivision-overlay-editor.fly.dev No need to download a test template. Load the Minotaur template from the Templates button under the rendered preview. Changes include more button shapes, transform and rotate, scale + color picker for shape border + thickness.
This whole overlay project stemmed from the fact there is so much great homebrew and so little of it has any art assets. So I started hacking up a tool two weeks ago and I don’t see an end in sight yet, since every thing i want to try is s a new feature i end up coding
Another FINE update to the Intellivision Layout Editor. The code is open source, the project is on gitlab, the latest commit is hosted at : intellivision-overlay-editor.fly.dev And I would like anyone watching to try, going to the site, and IMPORTING this zip file. github.com/mholzinger/i...
I’ve been playing Dragon Quest IX on my DS! It’s so much fun! You play as a ghost. Also the peice of absolute fuck that created Dilbert is going to die soon. Unfortunately, Jordan Peterson hasn’t kicked it yet. Boy is Dragon Quest fun.
Heya @niconicotsuu.bsky.social I gave the overlays a stab but I think I want to ponder over a batter design. Here was by first take!
Go forth and break my tools please (I'm not a front end guy so I made this in a 16:9 desktop browser) intellivision-overlay-editor.fly.dev Attached overlay took one minute to make with the editor
My Intellivision Overlay Generator does everything I needed it to. Code posted on my gitlab. Example of just adding art assets, transparencies, text, font layout, buttons descriptions, all below.
WIP Intellivision overlay editor. IF ANYTHING just steal my blank template, I spent more time on that than anything else. tools/intellivision_overlay_RECTANGULAR.svg gitlab.com/mholzinger/s... Screenshot of my tool so far:
@niconicotsuu.bsky.social Hi! I've been building out my intellivision sprint assets and finally came across the amazing games you wrote! I was trying to find onion box art, and hopefully it's OK that I generated one of these in the interrim. Given time I would actually draw up something of my own
If you have an Everdrive v3 (older model) OS version 2.13 works perfectly on the Analog64. krikzz.com/pub/support/... Credit to @gamesack.net
Completely unnecessary NES controller shell swap with A solid machined Brass shell from @boxypixel.bsky.social This is completely functional as a controller and weighs exactly what you think a solid block of brass weighs.