Pi0h1
@pi0h1
GameMaker from 🇺🇾 Working on HEAT DIVISION: RESCUE TEAM
I opened up a Sponsorship page on GitHub. Consider supporting it if you like my work! github.com/sponsors/...
I will be attending Gamescom 2026 in Cologne, Germany. If anybody wants to meet up in person, don't hesitate to hit me up 🙂
wishlist Heat Division: Rescue Team! 2D systemic speedrunning platformer. Rescue civilians from burning buildings and compete on online leaderboards. pi0h1.itch.io/heat-d...
This post just popped up in my timeline, haven't heard of the game before. Reading that review convinced me I should check it out 🙌
I think I figured out what's going on; is YouTube intentionally giving me sad video recommendations intended to make me feel hopeless so that I watch Shorts instead? Shorts tend to be the complete opposite of depressing (funny, lighthearted).
Just released a prototype I made few months back. Introducing: MICROBIOUS Researchers in Czechoslovakia are studying the properties of a microbe and how it reacts to Anti-bodies. You are the microbe, survive.
got bored while I was visiting my childhood home during christmas, so I protoyped a little game. pressing space makes the piece spin faster. #GameMaker #gamedev
A fellow Uruguayan 🇺🇾 drew this pixel art I made 5 years ago in his town. I'm so honored and my mind is blown. 🤯
Here's the thing; If a game doesn't fulfill the requirements that SKG asks for (you buy it = you get to install it regardless of what the publisher says), that is a game that would have not been preserved anyways. (Graph made by Ross Scott, games marked as dead couldn't be preserved through piracy)
You can release a patch that removes the licensed content in a similar way to how Metal Gear Solid: Peace Walker replaces Doritos for generic textures, what SKG opposes is disabling the possibility of installing and playing the game.
Here's a tip; these games tend to have far better descriptions on the back of their physical releases 😅
It's a bit annoying that you have to do this but it's not unlike installing extensions to a web browser. It does violate Discord's TOS but they have never shown to care unless you use malicious plug-ins
"Where is the innovation? Where is the change? Is this the death of Nintendo's creativity?"
"Design and implement your UI before you start work on the game!" "Sort your texture groups!" "Do not hard-code values into your code!"
On a more personal note. I have nothing against this video being used as a representation of gaming history. The feeling shown in this video is the same one I felt as a kid when I got a PS2 and a modded Pro Evolution Soccer disc with Uruguayan teams from a flea market.
Take for instance 'I Wanna Be The Guy' or 'Postal'. They are most absolutely considered real games that are important to the medium's history. And yet they're neither of the things claimed above, either.
I disagree with these being seen as "real games" because they are "sanitized, easily digestible and fully monetized" Garry's Mod, one of the examples, outright disproves this claim. Counter-Strike itself too, arguably (or at least 1.6, the final version of the 'mod').
Speaking as a fellow South American and modder-turned-dev who grew up in this same context; There's a few things I disagree with. These are real games because they were made with the permission from the devs. We don't consider fan-edits of films real releases either and that's totally fair.
Rookie firefighter Jane Orange can't jump as high as the other Rescue Team members, but she can roll through flames to avoid being burnt Wishlist Heat Division 🚒 s.team/a/2392010