

Roni Silva@ronisilva· Sep 29 long time no see, my friend

Roni Silva@ronisilva· Sep 7 🎵🎵🎵 hiiroo! ore o tataeru koe ya kassai nante hoshiku wa nai sa 🎵🎵🎵
#gamedev

Roni Silva@ronisilva· Sep 7 oooo essas caixas maneiras aqui sao de plugin?

Roni Silva@ronisilva· Aug 18 no site do silksong ta a unity ainda
então acho que não é o caso

Roni Silva@ronisilva· Aug 18 uahosuhouashauosuohass
fui pesquisar aqui qual era da proposta
e adicionar as BANDEIRAS do município e estado
CLARO, todo guarda de trânsito vai decorar as bandeiras do municípios xD

Roni Silva@ronisilva· Aug 15 Post a screenshot of your first 5 Steam purchases and let Bluesky judge you
Só os joguinho de jogar com mozao @kaolporfirio.com.br

Roni Silva@ronisilva· Jul 14 What video game ignited your passion for gaming? (GIFs only)


Roni Silva@ronisilva· May 3 A Bandai ta tendo que diversificar pesado né?

Roni Silva@ronisilva· Apr 1 Enemies can patrol, find an attack spot, engage, and be die :)
Everything is too slow for my taste, but it`s easy to fix
Moving platforms in Godot was surprisingly easy I can`t believe!
The ladders took a bit more effort to implement, but it turned out fine in the end
#gamedev #indiedev #godot

Roni Silva@ronisilva· Mar 29 It took me a while, but I managed to create a FSM that resembles Unreal's. It doesn't have a fancy node editor, so I need to code each state manually.
Here it's in the patrol state, with actions like turning, waiting, and moving to a specific point :)
#gamedev #indiedev #godot #screenshotsaturday

Roni Silva@ronisilva· Mar 28 Post the first video game you ever played.
(isso oooou pacman, mas enduro é mais maneiro, então tai)

Roni Silva@ronisilva· Mar 27 Ragdolls are the peak of interactivity, that is just something all game designers have agreed upon a long time ago
("I should create a system that obliterates enemies into gory chunks as you hammer their lifeless bodies, just as it should be)
#gamedev #indiedev #godot

Roni Silva@ronisilva· Mar 27 Don`t be cowards, there is no point in making a 3D game if you are not ragdolling the crap out of it!
(I didn't find a way to make the legs less weird yet though)
#gamedev #indiedev #godot


Roni Silva@ronisilva· Mar 21 It even glows in the dark! 🚨



Roni Silva@ronisilva· Mar 19 Testing a 3D version os the most common enemy from Exodemon, UV is all messed up but I think I'll finish and animate this little guy
#gamedev #indiedev #godot

Roni Silva@ronisilva· Mar 15 As I previously did with Cubenator, I’m now working on Exodemon. I’m definitely not remaking the entire game, but I want to finish one level and design some enemies in Godot. :)
#indiedev #gamedev #screenshotsaturday

Roni Silva@ronisilva· Mar 9 Remaking an old game in Godot, made this little pathfinding system for a platformer using A*
I think it's good enough already, it can even double jump :)
#gamedev #godot

Roni Silva@ronisilva· Feb 22 nao é ruim, mas também nao é bom :(
tomei quando fui pra fortaleza, é uma tentativa sacrílega contra o São Geraldo, esse sim é foda de mais

Roni Silva@ronisilva· Feb 19 Conseguimoooooos ver a aurora boreal, coisa linda da porra

Roni Silva@ronisilva· Feb 17 Chegamos em Tromso ❄️❄️❄️

Roni Silva@ronisilva· Feb 17 Fomos no Museu Norueguês da História Cultural também em Oslo

Roni Silva@ronisilva· Feb 17 Agora estamos em Oslo e daqui a pouquinho vamos pra Tromsa tentar achar a aurora 🤩