Regulus
@sirknightbot
Illustrator - digital & ink & pixel. Personal comms currently closed - DM for professional inquiries.
When your dad's holographic ghost gifts you a sick new pair of kicks (2020)
Goldmary process. I started this drawing almost exactly two years ago because I wanted to see if I could finish it in a day. I failed lol. So I saved it for her next birthday, then missed that one too...
Hooters Lucina comm from 2022. I touched this up a bit a couple years ago but never got around to sharing it.
Tiffany & Co process Figuring out how to adapt Tiffany's unusual hair into my art style was an interesting challenge.
I just remembered a Metroid Dread poster that I was working on almost 5 years ago that I never finished.
I had put together a timelapse for this but I don't believe I've actually shared it anywhere before.
Larcei process. It's kind of nice looking at my old time lapse vids to see how my process has changed (not all that much, evidently).
Larcei, the Fallen Star (commission, 2022) I don't believe I've shared this one here. One of the cooler comms I've done, I think.
Mako Eyes I original drew this on a whim in 2024 after seeing Cloud's FFVII beta version portrait (used in the final game's Nibelheim flashback)
Was going through some old art and came across this copic illustration of Erisolde from Fae Tactics. I think this was one of the last pieces before I really committed to a retro style. I should draw her again someday in my current style.
I said goodbye to my 15yo yorkie puppy today. I love you so much, I’ll miss you forever, Izzy.
My 9 games. I've done fan art for most of these... I should check the rest off the list at some point.
I know I reposted this yesterday, but I felt compelled to further tweak things, including the embroidery on her waistband.
Happy streaming anniversary to @natsu-kashii-vt.bsky.social! Thank you so much for trusting me to draw your model 🙏 #DrawNatsu
Eunectes Process The first 15 seconds or so of this is from over a year ago lol
Eunectes for the Year of the Snake. It... is still the year of the snake. Barely.
RayForce (aka Layer Section aka Galactic Attack aka Gunlock) is one of my favorite games of all time, and also a cautionary tale about ceding decision making to AI.
Yae Process I'm debating whether I want to draw these on separate canvases so the timelapse videos scale better. Or will it maybe be more fun to see the template fill out with each drawing?