SolarLune
@solarlune
An indie #gamedev. Creator of MasterPlan and Tetra3D.
You know I keep that prerendered thang on me #gamedev #indie #ebitengine #golang
"make your joints feel better? Oh, no, that's impossible. But we can actually pinpoint the second where your joints rip in half" (The visualization's super cool!)
a moombahton remix of just the breakdown from "hit me where it hurts x" #renoise #bgm #electro #moombahton
Guardian Heroes for the Saturn, as well as Rakugaki Showtime for the PS1, too.
A few are: Wild Arms 2 for the PS1. In the world map, the characters are all 2D sprites - in battle, they're 3D models. Indivisible for PC. The characters are 2D sprites, but the world is 3D. Final Fantasy Tactics also had 2D sprites on 3D maps. Maybe Tactics Ogre? Might be pure 2D, I'm unsure.
hi, so in Windows Powershell, you can make a file require admin rights to run new, completely separate files (different date created, different checksum) with the same name will also require admin rights renaming them fixes it, de-elevating their rights wanna know how i know? (i want to vomit)
Yo sup - going to stream some gamedev in about fifteen minutes~ www.twitch.tv/solarlunetwi...
Whoops, almost forgot to stream! #livestreaming www.twitch.tv/solarlunetwi...
Forgot to post about this to #screenshotsaturday, too~ Been working on this for awhile and it's only getting better over time! It's made in Go with my custom 3D renderer, Tetra3D, built on top of Ebitengine. #gamedev #tetra3d #psx #playstation #retro #golang #ebitengine
Yo! I'll be streaming some gamedev and work with Tetra3D in about fifteen minutes, at 12PM PST! #livestream www.twitch.tv/solarlunetwi... have a trailcam nyooom deer
Yo, going to stream some gamedev today at 12PM PST: www.twitch.tv/solarlunetwi... #streaming
Yo, I'll be streaming some gamedev in about 50 minutes, at 12 PM PST! #streaming www.twitch.tv/solarlunetwi...
Yo, going to stream some gamedev in about 50 minutes, at 12PM PST! www.twitch.tv/solarlunetwi... #gamedev #indiedev #golang #livestream
Yo, waddup! I'll be streaming again today at 12PM this time, over on Twitch~ #gamedev #indie #golang #streaming www.twitch.tv/solarlunetwi...
When Family Feud for the SNES was in the prototyping phase, the team thought to implement an old text parser from a prior project, allowing the game show host to converse with the player as their estranged father. Unfortunately, the feature didn't focus test well, and was excised prior to release.
Yo, hello! Going to do something different and stream some gamedev with my custom engine + renderer today right about now, at 12PM PST! www.twitch.tv/solarlunetwi... #gamedev #indie #livestreaming
Yo, waddup Streaming some #gamedev right about now~ www.twitch.tv/solarlunetwi... #indie #livestream #gamedev