dante 🎶
@soundcirclet
🇮🇩|24|composer&arranger|music producer (HoYoFair, PhaseConnect, DiverseSystem, MIKUEXPO, etc.) contact/inquiry → soundcirclet@gmail.com READ MY BLOG: icon: @kirisameairi.bsky.social
one my favourite things to do is to look up the ending to tár (2022) and read boomer comments analyzing their take on the scene. EXCEPTIONALLY funny reads if you’re someone working in game audio
learning that koei tecmo GUST is considering bringing back this technology for karia Sasuga Gust
this was the response i gave them - I've been listening to toby's music since the first year undertale came out, so I honestly can really see how people would make the connections between my music and his.
kind of an interesting email i got a few weeks back but i've been thinking about recently again. I really do find it fascinating how a lot of game music especially ends up sort of toeing very similar lines just by virtue of their influence in the 'canon'-
very fun consequence of my account being limited is that i'm finding alternate ways of communicating with others
hi everyone - if you're in contact with me on discord, my account just got hit by a strange community guidelines strike for child safety by the weird AI auto-mod that I'm 100% sure is a mistake, but as a result I will not be able to respond to any DMs or send any messages for a little while.
its so strange to me that we ever needed video games to look better than this to be completely honest
I got to visit Northern Horse Park in hokkaido on tuesday! 3 years ago I first got interested in Umamusume through ROAD TO THE TOP, which invariably led me here to experience this beautiful scenery and pay tribute to a part of keiba history. cheval grand and blast onepiece were really cute too!
you are actually fucking with me IT'S THE SAME SOFTWARE WHAT ARE YOU ADDING BETWEEN 5 AND 6 TO JUSTIFY AN ENTIRE $90 UPGRADE STEINBERGGGGGGGGGGGG
The DLC soundtrack to @papercatgames.com's Paper Perjury, featuring music from Case 6: Regrets & Perjury, is OUT NOW! it's a smaller release featuring all four of the new tracks that I composed for this case out now on bandcamp! (streaming coming later) soundcirclet.bandcamp.com/album/paper-...
oh my god bruh just give us the 200 bucks at this point www.kickstarter.com/projects/mas...
haven't worked on this for a while so i forgot that a 16 minute long song takes like 30 minutes to render
"Iris Battle (Planning)" ⚔️🎶 - from Diorama Break (@studiomassimog.bsky.social) the lower-intensity variation of the game's first battle theme... and my personal favourite of the two ^^ our kickstarter is going strong! if you haven't, please check it out! 🔗⤵️
"Miscalculation" 💥🎶 - from Diorama Break (@studiomassimog.bsky.social) btw, our game's kickstarter launches TOMORROW!! www.kickstarter.com/projects/mas...
like 90 hours into this game and i still have a bunch of DLC content left but fuck it's so good man
to 'iterate' on this, Diorama Break's battle music exists in three key layers (melody, base, and rhythm) and it handles each layer differently during the transition:
a short demonstration on the adaptive battle music in Diorama Break! (@studiomassimog.bsky.social) this design is my attempt at taking the common implementation technique of crossfading between two variations of the same track and attempting to iterate on it further- (🧵)