taxicomics
@taxicomics
I love creating games in #Pico8 , #Picotron and #Godot. I especially love #demakes and have created a few of my own. Check out my games on Steam:
I've just updated Chunky Rally and added online highscores! Try beating my times <3 A big honest "Thank you" to everybody who already played it. It means the world to me! Play it here for free: www.lexaloffle.com/bbs/?tid=151... or open it in #Picotron #screenshotsaturday #gamedev
I think that is a great trait :) Here is a first draft. Their kid Yona is the one taking care of the chicken in the pen. Thank you for your suggestions!
Designing a whole world is a privilege, but I still need somebody to work at this animal shop. Does anybody have an idea for a character they'd like to see in this game? Rosemary Peaks is supposed to be a place for everybody and I want it's inhabitants to reflect that #picotron #gamedev #helpwanted
Big visual changes today. I changed tons of outlines, animations and other small stuff. Hopefully for the better! I'm also working on "Rosemary Peaks" inhabitants and their stories. Keeping track of who unlocks what is getting harder and harder. #screenshotsaturday #picotron #gamedev #cozygame
This week on "Rosemary Peaks": - made NPC's and Items more maintainable - enabled building and saving of user built structures - incorporated animals and the bug net - decided on and implemented a crafting system - created new environments, NPC's and items #picotron #gamedev #cozy #farmingsim
Happy #Screenshotsaturday! I'm still working on my #cozygame. I now have a fishing minigame, working and walking NPC's and finally an idea for a nice story. I will enjoy trying to make my farming/life sim feel distinct. No. 1 : You will start without a place of your own. #picotron #gamedev
I'd like to see your #FragmentFriday ideas, games you started working on but never finished. Mine is a redo of my Half Life #demake in the style of Zelda. . . . #picotron #gamedev #halflife
How to get away from it all: Try my little Space thingy in #pico8: You'll be able to build & fly your own ship, trade a bit, mine and fight pirates or become one yourself. Features the very futuristic space currency "coins" #gamedev #8bit #indiedev #screenshotsaturday
Getting people to try a free game seems harder than getting them to try a paid one. Maybe a little teaser will do the trick. Play for free: taxicomics.itch.io/chunky-rally #picotron #gamedev #racing #indiedev #screenshotsaturday
I'm working on an update for "Chunky Rally", my drifty racing game. This update will introduce a track editor with easy to share custom races. @xietanu.bsky.social has been incredibly helpful with the development - I can't wait to try the races that people come up with! #picotron #gamedev #racing
I had the honor to contribute a game to the 2025 #pico8 advent calendar. May I present to you: Glorious Glühwein! A diner dash game about selling hot drinks on a christmas market. Thank you so much @kevinthompson.bsky.social and bikibird for putting this together www.lexaloffle.com/bbs/?tid=153...
This year I released “Bloodletting”-a real-time #roguelike built in #pico8. Now I am turning it into a “Zelda-like” RPG. Current design twist: the weapon is unlocked *after* the first dungeon-players must clear it using only their dash.Tight, risky, and oddly satisfying #gamedev #screenshotsaturday
Currently developing a little #racing game in #picotron and I am having a total blast. Can you recognize the car I am driving? This is coming soon-ish, just need to get the sfx and transitions perfect. #gamedev #screenshotsaturday #retrogaming
One aspect I might have neglected to advertise because I am so used to it now: My upcoming game is REALLY small. One curator liked that :) It is 1/10th the size of it's own trailer video. The perks of #Picotron and #retrogaming! #gamedev
I just became an uncle, this was cut on my sisters couch, but: Journey Through The Nightmare Realm II will #release next saturday, 11th of July! Co-op twinstick bullett hell action in #Picotron. store.steampowered.com/app/3784870/Journey_Through_The_Nightmare_Realm_II/ #gamedev #screenshotsaturday
#SteamSummerSale is in full swing-this is your chance to grab my games at a hefty discount! Housekeeping to Room 501 was released last November and is a story driven PSx work simulator. Ghostist is a 2D #ghosthunting game with a focus on an arcade-y feel. #indiedev #gamedev
Currently working on the difficulty ramping for "Journey Through The Nightmare Realm II"-this map might be a bit too punishing,even with a fully upgraded shield and a flamethrower. Pretty colors though <3 Feel free too wishlist, this is coming out soon! #picotron #screenshotsaturday #soloindiedev
Getting Journey Through The Nightmare Realm II ready for the Steam Deck is a ton of work,but it is really rewarding :) I'm going to do a long form post on lexaloffle about the process once I'm done with publishing it so that you,too, can publish your #picotron games on Steam #gamedev #steamdeck
I added flames (and a flamethrower) and overhauled the HUD, the release of "Journey Through The Nightmare Realm II" is getting closer and closer :) #picotron #soloindiedev #bullethell