theinfamousmrmeow
@theinfamousmrmeow
Working on a spooky, approachable shmup, Moonbeam Mayhem! 🧙🏻♀️🔮 Play it on Itch: Wishlist on Steam:
The people hunger for mode 7, AND WE SHALL FEAST #indiedev #gamedev #pixelart #indiegame #gamemaker
My bullshit, back on it, I am. Considering mode 7 overworld for Moonbeam Mayhem! #pixelart #gamedev #indiedev #indiegame
0.4.0 - Danger & Debriefs - Moonbeam Mayhem theinfamousmrmeow.itch.io/moonbeam-may... New version up! There's now a "bookend" to your runs, if you will, in the form of this actual book that records how you did. #pixelart #indiedev #gamedev #indiegame #gamemaker
Ton of work past couple days! I got lots of feedback from folks about the difficulty curve being more of a mountain. Danger now has some elasticity, so you get less spawn dogpiling at earlier Stages, but it still ramps up through a stage. #indiedev #gamedev #pixelart #roguelite #indiegames
0.3.0 - SHOCKING MENUS - Moonbeam Mayhem theinfamousmrmeow.itch.io/moonbeam-may... SHOCKING MENUS Added Lightning Serpent Scroll. More menus, and settings options! Pause on world map! Bugs Squashed. Wyrmling enemy added. Focused on playability this release!
Little clip of Moonbeam Mayhem gameplay for #screenshotsaturday! I have a handful of segmented-type enemies planned and the green Wyrmlings here are the first test. #pixelart #indiedev #gamedev #indiegames #shmup #roguelike
Finishing up the new Lightning Serpent scroll for Moonbeam Mayhem, heavily inspired by Raiden's Noodle Laser. Throwing the Firestorm was completely unnecessary. Gotta do a gif with all 3 scrolls soon 🔥⚡❄️ #indiedev #gamedev #pixelart #shmup #indiegame
Trying to do the Raiden Toothpaste Beam for the last scroll in moonbeam mayhem. #pixelart #gamedev #indiedev #indiegames
I think that might be it haha. Blizzard Scroll damages all enemies on the screen, and turns any it defeat into Ice Blocks you can shoot to shatter into more ice-shots! #pixelart #indiedev #gamedev #shmup #indiegame #gamemaker
Working on some vfx for the Blizzard Scroll! I think it needs to clear bullets too, or maybe convert them to YOUR bullets? (ice-spikes?) Enemies killed become Ice-Blocks? #pixelart #gamedev #indiedev #screenshotsaturday #indiegame #shmup
Pretty happy with where Moonbeam Mayhem is! You select a stage from the world map, fight through waves of shmup enemies, select upgrades, collect Familiars and consumable Scrolls in a bid to make it to the final Moon battle! #indiedev #screenshotsaturday #gamedev #pixelart #indiegame #shmup #stg
Moonbeam Mayhem demo is up on Itch io: tinyurl.com/3rmbcp6w A witchy shmup where you traverse the (flat?) world, clear stages of Moonbeast invaders, choose upgrades and prepare for the final battle on the moon! Any feedback helps a ton! #shmup #roguelike #indiegame #gamedev #gamemaker #indiedev
You know I had heard of Harmful Park of course but I'd never actually looked at much of it, its awesome. I don't think any other shmups have an "I object!" boss battle scene. The Tank minigame is Berserk with mines and I want it to be a whole game.
OK! The Witchling will get three types of scrolls, here I'm testing the Inferno scrolls, very inspired by Raiden's bombs! I think I want an elemental Fire / Storm / Ice for the 3 scrolls maybe? #pixelart #gamedev #indiedev #shmup #stg #roguelike #indiegame
I had a sort of epiphany about this game the other night. I think its pretty alright actually, it just needs to be about 5 times as kinetic, and I need to probably abandon the deckbuilding idea. Give it more chaos, more bounce, more energy. #indiedev #gamedev #pixelart #indiegames
Back on Moonbeam Mayhem! Continuing to make the world map more grokkable. There's now some simulated gravity so you can't just fly off into the cosmos and get horrible, irrevocably lost. #pixelart #indiegames #gamedev #shmup #stg #indiedev #screenshotsaturday
Got Quest for Camelot working! Man, I despised this game as a kid. You had a save item you could use from the item menu at any time, but it costs 30 coins to use. Also it has an attract mode, for some reason. Cave tiles are not bad tho #retrogaming #gameboy #gamedev
Good news! Got a setup working to play my GB collection on a real SNES! Bad news: only Caesar's Palace and Wario Land work. Off to YouTube to figure out how to clean contacts to save Final Fantasy Adventure #retrogames #gaming