Logan Apple
@thought-weaver
Solo dev who made Decks Out, a gay dating deckbuilder! Indie game dev, fractal artist, baker, GM, and curator of various fine hobbies • he/him 🏳🌈 thoughtweaver.itch.io/ instagram.com/thought.weaver/
In Godot 4.7, you can now enable one-way collisions! These are especially useful for collision shapes that are moving and rotating at the same time, allowing a character or item to stay on top of a platform without falling through. #godot #gamedev #tipthursday #godotengine
Super excited to say I’ll be the featured artist for Mr. B’s 5th anniversary! If you’re in the Seattle area, come check it out and get some great mead — their spot in Fremont is fantastic. #artvending #artfair #mead
Book artists QRP with your book covers! One of these was used as the cover for @qntm.org’s “Fine Structure” (and the other was for a magazine in France, but I’m still counting it!) #fractal #fractalart #space #nebula #digitalart
Happy #Pride everyone! (The photos from the latest Gaymers event aren’t out yet, so here’s one from last year!)
It's Fractal Friday! These two pieces are the ones I'll be showcasing at the Bridges Art Gallery in Galway in August! Go check out all the awesome artists here: gallery.bridgesmathart.org/exhibitions/... #bridgesgallery #mathart #fractal #fractalart
Finally getting started with Pokeopia! It feels like a lot of the player feedback from ACNH was taken to heart in this game.
Did you know you can dock the file system menu in different locations in Godot? Just press the ellipses and it can be set to the bottom for a wider view or floating to clear up the sidebar entirely! #godot #gamedev #tipthursday #godotengine #gamedevtips
It's Fractal Friday! This is the third in my Leyline Lands series inspired by Magic: The Gathering. I've been steadily working on this series for the past couple months and can't wait to share the rest. This is Leyline of the Wastes! #magicthegathering #mtg #fractal #art #digitalart #mathart
I just learned this, but apparently you can pin your favorite properties in Godot! Just right-click and it'll be kept at the top of the inspector for convenient, easy access. #godotengine #gamedev #tipthursday #godot
Godot has a couple different fog options you can choose from: Exponential fog is the default option and is more true to life, but density-based fog lets you customize where the fog begins and ends to create stylized environments! docs.godotengine.org/en/stable/tu... #godot #gamedev #godotengine
In Godot 4.6, you can rotate sprites as you place them in a tile map! The rotation buttons near tile selection (or their associated hot keys) are ways to do this internal to Godot without needing to import pre-rotated sprites. #godotengine #gamedev #godot #tipthursday
This immediately reminded me of a scene from D20's sci-fi Starstruck Odyssey: "Hi there! Welcome to Worfle Horse. What can I getcha?" (Art by bobross_reincarnate!)
Godot can bake navigation meshes in both 2D and 3D! Baking can be multithreaded, and the meshes handle physics bodies, tilemaps, and even other mesh instances -- allowing for complex scenes that NPCs can traverse. docs.godotengine.org/en/stable/tu... #godotengine #gamedev #godot
If you find your GDScript code in need of organization, you can use code regions to collapse sections of it! Use #region NAME above the block and then put #endregion at the end of the block to conveniently help focus it down. #godot #godotengine #tipthursday #gamedev
One cool thing in Godot is the dynamic audio system: AudioStreamInteractive can be used to combine clips together, play them in a given order, and programmatically react to events in the game world with transitions! docs.godotengine.org/en/stable/cl... #godotengine #gamedev #godot #audiodev
It's Fractal Friday! This is the second in my Leyline Lands series inspired by Magic: The Gathering. I've been steadily working on this series for the past couple months and can't wait to share the rest. This is Leyline of the Island! #magicthegathering #mtg #fractal #art #digitalart #mathart
How am I supposed to get any game dev done with StS in early access? #slaythespire #sts #godotengine #godot
If you use CSV for translating strings in your game, Godot 4.6 has added two new columns to help translators: (1) specifying which words are pluralized and (2) adding context for ambiguous terms! Read more in the docs here: docs.godotengine.org/en/stable/tu... #godot #godotengine #gamedev
One cool thing Godot 4.6 added was the ability to dock tabs, so if there's something you need in a floating window, you can see it alongside other tabs at the same time! I've been using this a lot with the debugger and output tabs lately. #godot #godotengine #gamedev #tipthursday
It's Game Dev Tip Thursday! In Godot 4.6, when exporting to Android, you can select an option in the dropdown to run your game on your real Android device and mirror it at the same time on your PC! #godot #godotengine #gamedev #tipthursday #android #indiedev
It's Game Dev Tip Thursday! In Godot 4.6, there's now support for dedicated tracing profilers which can give you detailed breakdowns about performance bottlenecks in your game! Check out the docs here: docs.godotengine.org/en/4.6/engin... #godotengine #gamedev #tipthursday #godot
It's Fractal Friday! This is the first in my Leyline Lands series inspired by Magic: The Gathering! I've been steadily working on this series for the past couple months and can't wait to share the rest. This is Leyline of the Forest: #mtg #magicthegathering #fanart #art #digitalart #fractal