
Toha@tohawork@tohawork· 10d ✨A simple animation made with in-between shapes✨
A treasure chest opening, animated with nothing but Blender shape keys! Just one example of what in-between shapes make possible.
Create & export them with FBX Shape Key In-Between↓
tohawork.gumroad.com/l/fbx-shapek...
#b3d #blender

Toha@tohawork@tohawork· 13d Making in-between shapes in Blender, the way Maya does it
Exporting them straight to FBX, ready for Unity
I kept wishing someone would build this — so in the end, I built it myself
FBX Shape Key In-Between launches July 31 (JST). I hope it's useful to someone!
#b3d

Toha@tohawork@tohawork· 15d Finished a new character model! Her name is Hitomi-san.
She's here for a reason — I've been working on a Blender add-on, and she'll be the one showing it off in the docs and tutorials.
Should be able to share it very soon. Stay tuned!
#b3d

Toha@tohawork@tohawork· Jul 12 Working on my solo-developed game.
Balancing enemy stats now.
This part will make or break the game!
Lots of playtesting and tweaking...
Not much to show, so here's a little UI unlock animation!
#ALTRAIL #gamedev #indiedev

Toha@tohawork@tohawork· Jul 2 Recently, I was putting together my work history and portfolio
I switched from a non-game company to the game industry back in 2008, so this is now my 18th year in game development. I've also had the chance to work on 15 released games!
I'll keep learning and improving
Thanks for sticking with me!

Toha@tohawork@tohawork· Jun 13 I’m a huge Fire Emblem fan, but this game isn’t an SRPG
Been working on this results screen lately.
Trying to keep the UI clean and easy to understand!
#ALTRAIL #gamedev #indiedev




Toha@tohawork@tohawork· Feb 15 Working on new character models for my indie game…
You won’t see their full debut for a while, but they’re 2 of the 4 main characters — hope you remember them!
#ALTRAIL #gamedev #indiedev

Toha@tohawork@tohawork· Jan 10 About 100 equipment models done!
Made icons too, so the equipment UI looks much clearer now
Added an “optimal equipment” button + some particle effects
I think the equipment screen is pretty much finalized
I should clean up these messy scripts…
#ALTRAIL #gamedev #indiedev #unity3d

Toha@tohawork@tohawork· Jan 1 Happy New Year 2026 !
This is my 7th year as an independent developer
Slow but steady — I’ll keep moving forward
Wishing everyone a great year ahead!
Thanks for your continued support

Toha@tohawork@tohawork· Dec 13 Finally finished the weapon models!
That makes about 100 weapon and armor models now.
I started these around two years ago…
Slow and steady really pays off.
Next up: fixing clipping between equipment with blend shapes.
Back to it!
#ALTRAIL #gamedev #indiedev #unity3d

Toha@tohawork@tohawork· Aug 9 Which is harder to make—armor or weapons?
Hmmm... both are tough
Weapons take forever when you're trying to come up with a unique pattern that fits the shape and doesn’t look like a copy
But when it works, it looks cool! Maybe…
#ALTRAIL #gamedev #indiedev #unity3d



Toha@tohawork@tohawork· Apr 12 Game dev’s going well - mostly working on equipment
Nothing to show yet, so here’s a quick dev story:
The character is taller now compared to the original version
I made the character taller to look cooler & short characters are tough to animate!
#ALTRAIL #gamedev #indiedev #unity3d

Toha@tohawork@tohawork· Mar 8 The game I'm making features around 100 weapons and armor pieces
One of my goals is to let players freely mix and match equipment to change their appearance
Now, I'm refining the equipment models to make them look even better!
#ALTRAIL #gamedev #indiedev #unity3d

Toha@tohawork@tohawork· Jan 11 I’m introducing a new character from the game I’m creating
She is his younger sister
There are a few other characters in the game.
Please support my work so I can share more of the game with you!
#ALTRAIL #gamedev #indiedev #unity3d


