yag
@yagich
#1 bsky hater she/it gamedev generalist i guess im also working on a level editor now
still debug visualizations, but i just added a face translation tool to my level editor. you can now almost build basic blockouts with this thing so im excited to get more working before moving on to even more complex stuff like texturing! 🤞🤞🤞 #leveldesign #godotengine #gamedev
so... im working on a level editor now because i miss hammer. here's an early vid of the clipping tool working with debug visualizations. watch this space if you also yearn for the days of old CSG #leveldesign #godotengine #gamedev (does this tag even apply if its an app for gamedevs?)
aj @ajgala.bsky.social: "i cant draw mechs" also aj @ajgala.bsky.social: (follow aj @ajgala.bsky.social and commission her)
@yurisizov.bsky.social sorry for the cold call, but you're an Editor Wizard so i was wondering if you have any insights here :) i made a plugin in my project to play from wherever the editor camera is, but the way i pass data to the game is through the os environment. is it me or does it feel dirty?
a much more near final look at one of the first puzzles in my #puzzlegame meant to teach the basics of The Device (does it make it sound cool if it's capitalized Like That?) :) bsky will probably make this louder than it needs to be but oh well #godotengine #gamedev
i'm still slowly working on my #puzzlegame :) here's some beauty shots #godotengine #gamedev
i miss @WednesdayOr so much. anyway: It’s Wednesday, or as I like to call it: Thursday
here's one of the puzzles in my #puzzlegame that's meant to teach the basics of the gun and socket :) some of the visuals are still wip but the puzzle is complete #godotengine #gamedev
getting back into working on my #puzzlegame after an extended break, so starting off easy. today i added highlighting of important items to indicate the range you can interact with them with :) #godotengine #gamedev
hey so there's a gun that shoots balls in my #puzzlegame right. and it now has a model and sounds and its pretty damn neat. sound ON 🔊 #godotengine #gamedev #blender3d
and now there's a dispenser for the second most important puzzle element in my #puzzlegame, the box! it's nice and simple in terms of geometry but the material makes up for it i think. still proud of how it came out! #godotengine #blender3d #blender #gamedev
holiday break is over, back to my #puzzlegame art grind. just finished the model for the button/pressure plate! really pleased with how this one turned out (though it certainly wasn't the first try 😒) #godotengine #blender #gamedev
made some sounds for the door model i finished earlier and it made it so much better!! #gamedev #indiedev #godotengine 🔊
still working on my #puzzlegame. just finished up the model for the entrance/exit door and made this puzzle room that will eventually be used as the art showcase without being too spoiler-y (still unfinished obviously, but we're getting there 🙏) #screenshotsaturday #godotengine #gamedev
finished up the model and textures for the ball socket for my #puzzlegame! all hand painted in krita (2k size 🙃) and wow do i need a better workflow for that but for now we truck along 🤠 #godotengine #blender #gamedev