Kenyon
@kenyonart
A 3D character artist for games, 6+ years of professional experience, looking for a new job! Level 34, He/Him. No AI/NFT stuff. Livestreams: Livestream VODS:
A new project has started and this is the result of the first session! The character is X009, designed by Kouta Nagamori! Full credit for the 2D concept goes to them! The project is going to be livestreamed over on Twitch if you want to see how it's made from start to finish!
It's been a while since I posted an update on the Hyena Bard, so here it is! The texturing is in a good stage and now it's fighting Unreal Engine to make it look good in there and adjust things as needed. Overal I'm very happy with the progress and look! Credit for the 2D design goes to Ale55.
We hit a milestone on the hyena bard! It's fully modelled, UV'ed, and has the normals transferred. Thank you to everyone who attends the streams and watched it being made from scratch. Next step: Texturing!
The retopology stage is done! Now on to UV'ing and baking. Everything so far has been livestreamed for people to watch on Twitch, and is going to continue every Wednesday until it is finished!
In today's stream we wrapped up the retopology pass for the body so all elements are combined and we'll have an easier time sculpting the last highpass of the body. It's not exacly animation topology. It focuses more on equal quads for clean subdivisions. We'll do another round over it at the end!
A snip of today's stream! Doing a retopology pass over the body so it's all attached and clean loops for the polishing pass of the sculpt. Next week we'll continue with the head and do the hands. I hope this is helpful to some people out there!
Another progress picture of today's livestream. All of the elements are slowly getting a polish layer and cleaned up. Thank you to all who watch the streams! And thank you for the 1K follower milestone that we hit today on Bluesky too!
Hello #portfolioday! My name is Kenyon, a 3D character artist with over 6 years of professional experience, that loves to turn other people's 2D work into 3D models. I am still on the lookout for a new fulltime job, or freelance work. Feel free to send me a message if you're interested!
Today's stream progress on the axe! All the major forms are blocked out and are getting refined one by one.
Thank you all very much for the support and birthday wishes! 🎂 It was a really nice stream and a great start of the day! Here is another progress shot of the hyena bard. We're making a lot of good progress! (Full credit goes to Ale55 for making the 2D concept that we're working from!)
Another stream done and another update image of the hyena bard. Thank you all for watching!
Hello all! Today I did another 3 hour livestream and here's a progress shot of it. Currently I don't have a streaming shedule so they are sporadic at best. I'll see if I can find a good rhythm that works soon. Thank you to all who watched it live!
We found out how far we got! A little over 3,5 hours of livestreaming and we got a good blockout of the hyena bard that was designed by Ale55! Thank you to everyone who stopped by to watch for a little bit!
A video showing the highpoly progress steps of the Bird Gunner project. From the potato phase to finished highpoly!
Hello all! A new finished 3D character that is based on a cool concept made by @nesskain.bsky.social (Go check out their amazing art!) Thank you to everyone who helped and gave feedback!
Hello #PortfolioDay! I'm Kenyon, a 3D character artist that likes to turn people's drawings and illustrations into 3D models. Currently I am looking for a fulltime job, or freelance work. Send me a message if you're interested!
It's been a while, but the bird is nearly finished! The texturing is something I really wanted to improve a lot on with this project and I'm pretty pleased with it. As always, the character is based on a concept made by @nesskain.bsky.social !
A small update on the bird project. Finished the retopology for the body. Up next: the chest armor strap, tail feathers, and head!
A small update on the next project: I'm going back to the bird character! Based on the 2D concept made by @nesskain.bsky.social !
A quick progress video of the Leopard Mercenary sculpt, to showcase people that everything goes through the ugly potato phase until it starts to look like something!
And a turntable of the Leopard Mercenary showing it from all angles as well as a wireframe.
Finished the Leopard Mercenary character! Very happy with how the project turned out. The model is based of a concept made by @koutanagamori.bsky.social , go check them out! They are a great artist! #3D #furry