Konstantinos Dimopoulos 🔜 Gamescom Dev
@konstantinosd
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
An Evening at the Palace of Culture: the free Zero Parades one-shot TTRPG -- zeroparades.com/one-shot
Leisure Suit Larry 2: The Quest for the Dead End. Great video btw: youtu.be/Q79uJINmy00?...
A look at the design of Prey 2's Locktown: curiousgameworlds.com/games/p2-loc...
The Oral History Of In The Mouth Of Madness (in memory of the utterly brilliant Sam Neill): www.inverse.com/entertainmen...
Twenty Thousand Leagues Under the Seas has still not gotten the video game adaptation it deserves, and, even if it eventually does, it will still lack the voice of Kirk Douglas.
Here's the Ex Novo third party license; I would love to see what people can do with it (and would love to help anyone interested): www.sharkbombs.com/games/exnovo...
On Goron City and Death Mountain (from an architectural POV): www.architectureofzelda.com/goron-city-a...
Updating and tweaking my *Brief History of Video Game Graphics* free lecture is evolving into a major hobby of mine. You can register here, btw... www.d6learning.com/course/a-bri...
'Tinkering with games is as good as playing them' by Graham Smith www.jank.cool/tinkering-wi...
Bamboo scaffolding ❤️ zolimacitymag.com/bamboo-scaff...
How One Traffic Jam Created an Arcade Classic... warrenleigh85.medium.com/the-story-be...
In preparation of my Gamescom Dev talk I've been playing (and re-playing) ZERO PARADES pretty diligently. I think I am very happy with this game and love running into stuff I barely remember. Also, here's what inspired the Hill of Pigs:
Explore urban worldbuilding and interactive fiction with my hands-on *Create An Interactive City In Text using ink* @d6learning.bsky.social course. Classes start November 24. Have a look here: www.d6learning.com/course/nov26... [image by A. A. Reed]
I've been enjoying Space Marine 2 a lot, but can't help but feel that its controls could have been more streamlined. That said, the atmosphere more than makes up for it.
Playing MECCHA CHAMELEON with the kid should be fun. store.steampowered.com/app/4704690/...
'Baroudeurs de l'Espace' (Métal Hurlant #7, 1976) via www.lambiek.net/artists/m/me...
The Life and Times of Maxis, Part 1: SimEverything -- a new epic series of articles by the Digital Antiquarian www.filfre.net/2026/07/the-...
People still remember the mythical and glorious Obiwan Sherlock Clousseau; the greatest Inquisitor of the whole 40k universe. -+-/// www.pcgamer.com/games/board-... ///-+-
Whether made of text or crude pixels, the cities of 8-bit gaming are excellent examples of just how much worldbuilding can achieve with limited means. Find out more with my free, live *The Cities and Urbanism of 8bit Video Gaming* mini-course on November 10: www.d6learning.com/course/citie...
No. Not buying this. Not again. www.warhammer.com/en-GB/shop/w...
Lost Lucasfilm (or, well, Lucasflim) Indiana Jones game recovered: Indiana Jones and the Quest for Paradise VGA! Find out more here: gamehistory.org/indiana-jone...
I very rarely care about Epic's freebies, but the remastered version of 'I Have No Mouth, and I Must Scream' is completely unmissable. Link: store.epicgames.com/p/i-have-no-...
Piracy *is* the only preservation option for a discless future; that and DRM-free games. Also, here are some related thoughts by Frank Cifaldi as reported by PC Gamer: www.pcgamer.com/gaming-indus...
'How Radio Unites and Emboldens the Counterculture in Jet Set Radio Future' by Christian Donlan for the @eteogames.bsky.social Archetypes ↣ www.eteogames.com/how-radio-un...
Time Without Tide's quickstart adventure is, simply put, impressive. www.backerkit.com/call_to_acti...
Here's Nathan Cheever's *brilliant* discussion of gameworld sizes: curiousgameworlds.substack.com/p/gameworld-...
Thought I'd mention the fact that I will be teaching my 'Create An Interactive City In Text using ink' course again this November. You can find out more here: www.d6learning.com/course/nov26... Also join me for a live course presentation on September 15: www.eventbrite.com/e/1992750482...
'The Goldilocks Principle in Fantasy Strategy' by the Digital Antiquarian: www.filfre.net/2026/06/the-...